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Home > Bestiary > Magical Beasts > Cockatrice Family >

CockatriceThis hideous avian creature has the body of an emaciated rooster, the wings of a bat, and a long, scaly tail.

Cockatrice (CR 3)

XP 800
N Small Magical Beast (Avian)
Init +3; Senses Darkvision 60 ft., low-light vision, scent; Perception +8

DEFENSE

AC 15, touch 15; flat-footed 11 (+3 dex, +1 dodge, +1 size)
hp 30 [50] (5d10)
Fort +4, Ref +7, Will +2
Immune Petrification/Statue;

OFFENSE

Speed 20 ft.; Fly 60 ft. (poor)
Melee Bite +9 (1d4+1)
Special Abilities Petrify
Special Attacks Critical Attack, Tail Fling

STATISTICS

Str 12, Dex 17, Con 11, Int 2, Wis 13, Cha 8
Base Atk +5; CMB +2; CMD 15
Feats Ability Focus (Petrify), Dodge, Weapon Finesse
Skills Fly +6, Perception +8

SPECIAL ABILITIES

Critical Attack (Ex)

Once every 1d4 rounds as a standard action, the cockatrice can inflict more pain than normal. If they succeed at hitting with their bite attack, the damage is 1d4+1 x 1.5 for total damage.

Petrify (Su)

3/day, a cocadrille can focus its stony gaze upon a single target within 30 feet. The target receives the Petrification status effect (Fortitude save DC 14 to negate).

Blue mages may learn this ability as a 4th level spell (Knowledge: Arcana DC 23).

Tail Fling (Su)

A cockatrice can fling its tail towards a single target with a ball of earth. The cockatrice must make a ranged touch attack (+9), if it hits, the attack deals 1d6+5 points of earth damage.

Blue mages may learn this ability as a 1st level spell (Knowledge: Arcana DC 17).