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Medical Expertises

As the medic gains experience, she picks up various useful tricks to help her be more effective at the job of saving her friends. At 2nd level, the medic learns two expertises, and she learns a new expertise at 4th level and every two medic levels thereafter. Medical expertise that apply to her use of her triage ability are marked with an asterisk *. The medic can choose from the following list of expertises:

Table: Medical Expertises

Medical ExpertisePrerequisitesBenefits
Agile Runner* (Ex)The medic may automatically negate one attack of opportunity made against her during her movement as part of using her triage ability.
Bolstering Treatment* (Ex)The medic can perform an aid another action on the target of her triage ability as part of applying her triage.
Careful Healer* (Ex)As part of using triage as a full round action, the medic may heal herself in addition to any allies adjacent to her during her movement.
Combat TrainingMedic 4. She may select this expertise one additional time when she is at least 8th level, and a third time once she is at least 16th level.The medic gains a bonus combat feat for which she qualifies.
Developed Immunity (Ex)Medic 8The medic becomes immune to all poisons and nonmagical diseases.
Doctor’s Advice (Ex)Medic 4Whenever the medic successfully uses aid another, she adds +2 to the bonus provided by her aid another.
First Responder* (Ex)The medic may instead move up to twice her speed when using her triage ability. If the medic is using her triage ability as a full round action, she can instead move up to triple her speed. This does not count towards the limit of expertises she can apply to her triage ability.
Fortifying Touch* (Ex)The target of the medic’s triage ability gains a bonus to its next saving throw this round equal to the medic’s Wisdom modifier.
Invigorating Touch* (Ex)Instead of healing the normal amount of hit points, the target of the medic’s triage ability gains fast healing equal to the medic’s Wisdom modifier for 1 minute.
Martial Healer* (Ex)When the medic successfully hits with a melee attack, she may spend a triage as a swift action to heal an ally within 30 feet. This use of triage only heals half the normal amount of damage.
Miracle Surgeon (Ex)Medic 10As part of administering long term care, the medic can reattach severed limbs or organs to a body. The target creature must be living, and the limb cannot have been separated from the patient for more than a number of hours equal to the medic's class level. The overall process takes the full 8 hours of providing long term care.
Neutralize Poison* (Su)Medic 4The medic may neutralize one poison affecting the target of her triage ability, as the spell panacea. The medic uses her medic level in place of the caster level for this effect.
Recovering Touch* (Ex)The medic may remove one of the following conditions from the target of her triage ability: fatigued, sickened, staggered, or shaken.
Recovering Touch, Improved* (Ex)Medic 6, Recovering Touch medic's expertiseThe medic may remove up to two conditions with her recovering touch expertise. In addition, she adds the following conditions to the list of conditions her recovering touch can remove: blinded, dazed, deafened, exhausted, frightened, nauseated, paralyzed or stunned.
Regroup* (Ex)Medic 10When the medic uses her triage ability on herself, she can move up to her speed. This movement does not provoke attacks of opportunity. This does not count towards the maximum number of medic’s expertises that she can use with her triage ability.
Revitalizing Touch* (Ex)The target of the medic’s triage ability heals an amount of ability score damage equal to the medic’s Wisdom modifier instead of healing hit point damage. This healing may be divided up as the medic chooses between multiple ability scores as necessary.
Treat Curse* (Su)Medic 6The medic may attempt to remove one curse affecting the target of her triage ability as the spell cross. The medic uses her medic level in place of the caster level for the caster level check of the spell.
Treat Disease* (Su)Medic 6The medic may remove one disease affecting the target of her triage ability as the spell cleanse. The medic uses her medic level in place of the caster level for the caster level check of the spell.
Wrathful Healing* (Ex)When the medic uses her triage ability to heal an ally, the medic gains additional damage on the next melee attack she hits until the end of her next turn equal to her Wisdom modifier.