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Carbuncle

A beast with a crimson jewel shining from its forehead.

Limit Break (Su)

At 1st level, Carbuncle receives the Limit Break (Searing Light).

Searing Light (Su): Carbuncle summons a blast of searing light, destroying foes in a 60-ft.-line. Enemies within area of effect take 1d6 points of holy damage per summoner level, with a Reflex save (DC 10 + half of the summoner’s level + Carbuncle’s Constitution modifier) for half damage.

Healing Ruby (Su)

At 3rd level, Carbuncle heals an ally, causing its ruby to shine. One ally within 30 feet is healed for 2d8+5 damage and receives Fast Healing 2 for 1 round per summoner level. This is a spell-like ability and consumes 2 MP from the summoner. Blue mages may learn this ability as a 2nd level spell (Knowledge: Planes DC 19).

Poison Nails (Ex)

At 6th level, as a standard action, Carbuncle attacks its enemy with its poisoned claw. If successful, the creature must make a Fortitude save (DC 10 + half of the summoner’s level + Carbuncle’s Constitution modifier) or be inflicted with Poison status effect for 2d4 rounds.

Shining Ruby (Su)

At 9th level, Carbuncle grants nearby allies a magical protection. All allies get a +3 deflection bonus to Armor Class and a +3 resistance bonus to saving throws for 2d4 rounds. The allies must be within 30 feet of Carbuncle when it uses this ability to receive these bonuses. This is a spell-like ability and consumes 3 MP from the summoner. Blue mages may learn this ability as a 3rd level spell (Knowledge: Planes DC 21).

Glittering Ruby (Su)

At 12th level, Carbuncle imbues allies with a glittering effect, emanated from its ruby. Allies within 30 feet roll a d6. They get a +5 bonus to a random attribute based on the d6 result. 1 is Strength, 2 is Dexterity, 3 is Constitution, 4 is Intelligence, 5 is Wisdom, and 6 is Charisma. The bonus decreases by 1 every round at the beginning of the affected ally’s turn. This is a spell-like ability that consumes 4 MP from the summoner. Blue mages may learn this ability as a 4th level spell (Knowledge: Planes DC 23).

Ruby Light (Su)

At 15th level, Carbuncle imbues nearby allies with a magical shield. Allies must be within 30 feet of Carbuncle when it uses this ability to receive the effect. The shield deflects the next spell targeted at the affected individual back at its caster, and is then discharged. The shield also discharges after 1d6 rounds. Only spell not affected is the Dispel spell. This is a spell-like ability that consumes 6 MP from the caster. Blue mages may learn this ability as a 6th level spell (Knowledge: Planes DC 27).

Restoring Ruby (Su)

At 18th level, Carbuncle heals nearby allies with a more powerful version of its healing ruby. All allies within 30 feet are healed for 15d8 points of damage and are cured of all negative status effects. This is a spell-like ability that consumes 7 MP from the caster. Blue mages may learn this ability as a 7th level spell (Knowledge: Planes DC 29).