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Phoenix

An eternal, undying bird. Its tears are rumored to have curative properties, and it is said that he who tastes the Phoenix’s blood will have eternal life.

Limit Break (Su)

At 1st level, Phoenix receives the Limit Break (Flames of Healing).

Flames of Healing (Su): Phoenix flashes brightly and a bright pulse expands from its body, drifting over its allies. Allies within 30 feet of the avatar are healed for 1d6 points of damage per summoner level.

Fireflash (Su)

At 3rd level, Phoenix causes its foe to burst into flames. It can make a ranged touch attack, hitting a foe up to 30 feet away. The subject takes 3d6 points of fire damage and the target must make a Fortitude save or be inflicted with Blind status for 1d4 rounds. This is a spell-like ability that consumes 2 MP from the summoner. Blue mages may learn this ability as a 2nd level spell (Knowledge: Planes DC 19).

Ashen Blight (Su)

At 6th level, Phoenix creates ash to erupt around his foes. All enemies within 30 feet of Phoenix suffer the effects of Blindga, as the black magic spell. This is a spell-like ability that consumes 3 MP from the summoner. Blue mages may learn this ability as a 3rd level spell (Knowledge: Planes DC 21).

Burn (Sp)

At 9th level, Phoenix is able to cast Burn like the spell. This is a spell-like ability and consumes 5 MP from the summoner.

Megaflash (Su)

At 12th level, Phoenix causes all its foes to burst into flames. All enemies within 30 feet of the aeon take 12d6 points of fire damage and must make a Fortitude save or be inflicted with Blind status for 1d6 rounds. This is a spell-like ability that consumes 6 MP from the summoner. Blue mages may learn this ability as a 6th level spell (Knowledge: Planes DC 27).

Flare (Sp)

At 15th level, Phoenix is able to cast Flare like the spell. This is a spell-like ability and consumes 6 MP from the summoner.

Holy Flames (Ex)

At 18th level, Phoenix can attempt a ranged touch attack roll against a target within 30 feet. If the attack is successful, the target takes 5d6 points of damage (half holy, half fire).