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White Monk

Monks that heed the call of tranquility in white magic are often called White Monks. They focus upon the healing and holy aspect of magic than the animalistic nature of their martial arts.

The white monk is an archetype of the monk class.

Class Skills

A white monk adds the Heal skill to her class skill list.

Spells

Beginning at 1st level, a white monk gains the ability to cast white magic spells, which are drawn from the white mage spell list. A white monk begins play with 3 1st level white mage spells of her choice. The white monk also selects a number of additional 1st-level spells equal to her Wisdom modifier to add to her list of spells. Each time a character attains a new monk level, she gains two spells of her choice to add to her list of spells. The two free spells must be of spell levels she can cast. Like most spellcasters, a white monk can find or purchase scrolls with spells to add to her repertoire.

To learn or cast a spell, the white monk must have a Wisdom score equal to at least 10 + the spell level (Wis 11 for 1st-level spells, Wis 12 for 2nd-level spells, and so forth). The Difficulty Class for a saving throw against a white monk’s spell is 10 + the spell level + the white monk’s Wisdom modifier. In addition, a white monk gains additional MP for having a high attribute (Wisdom).

LevelBase MPSpell Level
1st11st
2nd21st
3rd31st
4th52nd
5th82nd
6th102nd
7th133rd
8th183rd
9th223rd
10th264th
11th334th
12th394th
13th445th
14th535th
15th615th
16th676th
17th786th
18th886th
19th996th
20th1056th

This ability replaces blitz techniques and combo finishers.

Holy Sign (Su)

At 8th level, as a standard action, a white monk can spend 1 point of her ki pool to dispel hostile magic or cure status effects. This ability functions exactly like dispel and esuna except the range for this ability is 30 feet + 5 feet per level after 8th.

This ability replaces boost.