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Class Feats

Feat NamePrerequisitesBenefits
Amateur Gunner (Combat)You have no levels in a class that has the grit class featureYou gain a small amount of grit and the ability to perform a single 1st-level deed from the gunner deed class feature. At the start of the day, you gain 1 grit point, though throughout the day you can gain grit points up to a maximum of your Wisdom modifier (minimum 1). You can regain grit using the rules for the gunner's grit class feature. You can spend this grit to perform the 1st-level deed you chose upon taking this feat, and any other deed you have gained through feats or magic items.
Azure Knowledge Blue Mage 5Add to your spells known one additional blue magic spell of any level up to one level lower than the highest-level spell you can cast. For example, an 8th-level blue mage gains either a new 1st, 2nd, or 3rd-level blue magic spell.
Extra Acrobatic Talent Acrobatic talent class featureYou gain one additional acrobatic talent. You must meet all of the prerequisites for this acrobatic talent.
Extra Analysis Analysis class featureYou can analyze two additional times per day.
Extra Arcane Pool Arcane Pool class featureYour arcane pool increases by 2.
Extra Arcane Reservoir Arcane Reservoir class featureYour arcane reservoir increases by 2.
Extra Astrology Secret Astrology secret class featureYou gain one additional astrology secret. You must meet all of the prerequisites for this astrology secret.
Extra Battle Dance Battle Dance class featureYou can use battle dance for 6 additional rounds per day.
Extra Blessing Lay on hands, Blessing class featuresSelect one additional blessing for which you qualify. When you use lay on hands to heal damage to one target, it also receives the additional effects of this blessing.
Extra Bushido Bushido class featureYou gain one additional bushido. You must meet all of the prerequisites for this bushdio discovery.
Extra Cantrips or Jingles Ability to cast cantrips or jinglesAdd two cantrips to your cantrips known or two jingles to your jingles known.
Extra Combo Finisher Combo Finisher class featureYou gain one additional combo finisher. You must meet all of the prerequisites for this combo discovery.
Extra Convert Convert class featureYou can use your convert ability two additional times per day.
Extra Defensive StanceDefensive stance class featureYou can enter a defensive stance for 6 additional rounds per day.
Extra Defile Harm touch class feature, defile class featureSelect one additional defile for which you qualify. When you use harm touch to deal damage to one target, it also receives the additional effects of this defile.
Extra Discovery Discovery class featureYou gain one additional discovery. You must meet all of the prerequisites for this discovery.
Extra Dissonance Dissonance class featureYou can use your dissonance ability two additional times per day.
Extra Draw Draw class featureYou can use your draw ability two additional times per day.
Extra Engineer Trick Engineer Trick class featureYou gain one additional engineer trick. You must meet all of the prerequisites for this engineer trick.
Extra Fighter Talent Fighter Talent class featureYou gain one additional fighter talent. You must meet all of the prerequisites for this fighter talent.
Extra Gambler Gambit Gambler Gambits class featureYou gain one additional gambler gambit. You must meet all of the prerequisites for this gambler gambit.
Extra GeomancyGeomancy class featureYou can use your geomancy ability two additional times per day.
Extra Grit Grit class feature or the Amateur Gunner featYou gain 2 extra grit points at the start of each day, and your maximum grit increases by 2.
Extra Harm Touch Harm Touch class featureYou can use your harm touch ability two additional times per day.
Extra Hunter Trick Hunter's Tricks class featureYou gain one additional hunter trick. You must meet all of the prerequisites for this hunter trick.
Extra Injections Injections class featureYou can prepare two additional injections per day.
Extra JPFreelancer class onlyYou gain 10 additional job points.
Extra Ki Ki pool class featureYour ki pool increases by 2.
Extra Ki Power Ki power class featureYou gain one additional ki power. You must meet all of the prerequisites for this ki power.
Extra Knight Talent Knight Talent class featureYou gain one additional knight talent. You must meet all of the prerequisites for this knight talent.
Extra Lay on Hands Lay on Hands class featureYou can use your lay on hands ability two additional times per day.
Extra Luck Pool Luck Pool class featureYour luck pool increases by 2.
Extra Mage Talent Mage Talent class featureYou gain one additional mage talent. You must meet all of the prerequisites for this mage talent.
Extra Motes Motes of Time class featureYour pool of motes increases by 2.
Extra Mystic Dance Mystic Dance class featureYou gain one additional mystic dance. You must meet all of the prerequisites for this mystic dance.
Extra Ninja Trick Ninja Tricks class featureYou gain one additional ninja trick. You must meet all of the prerequisites for this ninja trick.
Extra Ninjutsu Ninjutsu class featureYou gain one additional ninjutsu. You must meet all of the prerequisites for this ninjutsu.
Extra Performance Bardic Performance class featureYou can use bardic performance for 6 additional rounds per day.
Extra Rage Rage class featureYou can rage for 6 additional rounds per day.
Extra Rage Power Rage Power class featureYou gain one additional rage power. You must meet all of the prerequisites for this rage power.
Extra Repair Repair class featureYou can use your repair ability two additional times per day.
Extra Ruby Arcana Ruby Arcana class featureYou gain one additional ruby arcana. You must meet all the prerequisites for this ruby arcana.
Extra Scholar Exploit Scholar exploit class featureYou gain one additional scholar exploit. You must meet all of the prerequisites for this scholar exploit.
Extra Stamina Pool Stamina pool class featureYour stamina pool increases by 5 + your Constitution modifier.
Extra Summons Ability to cast summon monster as a spell-like ability, summoner 1stYou gain 1 additional use of your summon monster spell-like ability per day.
Extra Surge (Shindroid)Con 13, Nanite Surge racial trait, shindroidYou can use your nanite surge ability one additional time per day.
Extra Sword Saint Talent Sword Saint talent class featureYou gain one additional sword saint talent. You must meet all of the prerequisites for this sword saint talent.
Extra Thief Talent Thief Talent class featureYou gain one additional thief talent. You must meet all of the prerequisites for this thief talent.
Extra Veil Pool Veil pool class featureYour veil pool increases by 2.
Improved Aura Aura class featureThe radius of your auras are increased by double.
Wild Fury Beast Shape, Rage class featureThe beastmaster may enter his beast shape as part of the same action when he enters a rage.