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Ultimecia is an immensely powerful sorceress who focuses on time and space manipulation. She is malevolent and manipulative and filled with anger and hate. Her background and motives are unknown to all but herself. She will do anything she can to achieve her goals even at the severe expense of anyone else.

Ultimecia (CR 1)

XP 400
Female Hume Time Mage 1
CE Medium Humanoid
Init +6; Senses Perception +5

DEFENSE

AC 17, touch 13, flat-footed 14 (+4 armor, +2 Dex, +1 dodge) [-4 without mage armor]
HP 8 (1d6+2); MP 5
Fort +1, Reflex +2, Will +3

OFFENSE

Speed 30 ft.
Melee Power Staff [Ice] +2 (1d6+1)
Special Abilities Temporal Hiccup (8/day), Motes of Time (1 mote)
Limit Breaks Foresight, Temporal Stasis
Time Mage Spells Known (CL 1st, Concentration +6)

  • 1st – Anticipate Peril, Deceleration (DC 16), Mage Armor, Defensive Precognition, Offensive Precognition, Offensive Prescience, Shield, Skillful Moment
  • 0th – Detect Magic, Moment, Read Magic, Torchlight
TACTICS

During Combat Ultimecia begins combat by casting Mage armor unless it is already active. She will generally stay away from close combat, preferring to empower herself or weaken her foes with her spells.

STATISTICS

Str 10, Dex 14, Con 13, Int 20, Wis 12, Cha 8
Base Atk +0; CMB +0; CMD 12
Feats Dodge, Improved Initiative
Skills Fly +6, Knowledge (Arcana) +9, Knowledge (History) +9, Knowledge (Local) +9, Knowledge (Planes) +9, Perception +5, Sense Motive +2, Spellcraft +9
Languages Common, and 5 other languages
SQ Spell Proficiency
Combat Gear Power Staff [Ice], Cure Potion x1; Other Gear Backpack, Bedroll, Trail Rations x3, 1-Pint Flask, 50-foot Rope, Torch x2

*Ultimecia puts all of her favored class bonus into bonus HP.
**If using in a game where traits are allowed, Ultimecia takes the “Reactionary” and “Focused Mind” traits.