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Alchemical Items

These items can be used at any time as a standard action, provided you have a free hand to imbibe or apply the item. Items that cure status ailments or restore HP will not work on dead characters. Each item is one time use only; they are completely consumed upon being used. Lower-tiered items are often found in the simplest of shops, while higher-tiered items require large cities.

Note: Crafting the following alchemical items requires the Craft Alchemical Item feat and knowledge of the associated spell as listed in the “Spell Needed” column of the table (unless stated otherwise as with the Chemist class.) To calculate the saving throw DC of an alchemical item, divide the caster level (CL) by half (rounded down), add 10, then add the item’s tier level. Unlike normal Item Creation feats, Craft Alchemical Items feat require the spellcaster to be of the caster level needed to create these alchemical items. In addition, the item crafter cannot set the caster level.

The following types are how these alchemical items are used:

  • Contact: These alchemical items are delivered the moment a creature touches the item with its bare skin, usually thrown with ranged touch attacks.
  • Ingested: These alchemical items are delivered when a creature eats or drinks the alchemical item.
  • Inhaled: These alchemical items are delivered the moment a creature enters an area containing such alchemical items. For most inhaled alchemical items, 1 dose fills a volume equal to a 10-foot cube. A creature can attempt to hold its breath while inside the area to avoid inhaling the alchemical item. A creature holding its breath receives a 50% chance of not having to make a save for the alchemical item each round. See the rules for holding your breath and suffocation. If a creature is holding its breath and fails the Constitution check to continue doing so, rather than suffocating it begins to breathe normally again (and is subject to the effects of the inhaled alchemical item if still in the area).

Tier 1 Alchemical Items

Item NameDescriptionCostUsageAuraCLSpell Needed
AntidoteCures Poison or Sap status.300 gilingestedfaint healing3rdPanacea
Arctic WindInflicts Blizzard II (3d6+5 ice damage; DC 13 Fortitude save).500 gilcontactfaint elemental (ice)5thBlizzard II
Black ClubInflicts Dark II (3d6+5 shadow damage; DC 13 Fortitude save).500 gilcontactfaint dark5thDark II
Bolt PlumeInflicts Thunder II (3d6+5 lightning damage; DC 13 Fortitude save).500 gilcontactfaint elemental (lightning)5thThunder II
Cure PotionRestores 1d6+5 HP.250 gilingestedfaint healing5thCure
Deadly Waste Inflicts Poison status for 1d4 rounds (DC 13 Fortitude save).300 gilcontactfaint enfeebling3rdPoison
Dream PowderInflicts Sleep status for 1d4 rounds (DC 13 Will save).100 gilcontactfaint enfeebling2ndSleep
Earth DrumInflicts Stone II (3d6+5 earth damage; DC 13 Fortitude save).500 gilcontactfaint elemental (earth)5thStone II
Echo ScreenCures Silence status.300 gilinhaledfaint healing3rdVox
EtherRestores 1d6+1 MP.700 gilinhaledmoderate healing7thCure II
Eye DropsCures Blind status.300 gilcontactfaint healing3rdBlindna
Faerie TonicIncreases Intelligence by +4 for 3 minutes.300 gilingestedfaint enhancing3rdTarutaru’s Cunning, Lesser
Fire FangInflicts Fire II (3d6+5 fire damage; DC 13 Reflex save).500 gilcontactfaint elemental (fire)5thFire II
Fish ScaleInflicts Water II (3d6+5 water damage; DC 13 Fortitude save).500 gilcontactfaint elemental (water)5thWater II
Gale WindsInflicts Aero II (3d6+5 wind damage; DC 13 Reflex save).500 gilcontactfaint elemental (wind)5thAero II
Ghost HandDrains 1d4 MP from the target, which heals the user’s MP (or HP if no MP pool) by that amount.50 gilcontactfaint enfeebling1stMarrow Drain
Giant's TonicGrants the user a +4 enhancement bonus to Constitution for 3 minutes300 gilingestedfaint enhancing3rdDwarf’s Endurance, Lesser
Healing Spring Bestows Regen status for 1d4 rounds.100 gilingestedfaint healing2ndRegen
Light CurtainBestows Protect status for 1d4 rounds.100 gilcontactfaint enhancing2ndProtect
Lunar CurtainBestows Shell status for 1d4 rounds.100 gilcontactfaint enhancing2ndShell
Mute MaskInflicts Silence status for 1d4 rounds (DC 13 Will save).300 gilcontactfaint enfeebling3rdSilence
Silver AppleRestores stamina points equal to 5 + target's Constitution modifier300 gilingestedfaint healing3rdRestore
Smelling SaltsRemoves Sleep status.50 gilinhaledfaint healing1stEsuna
Speed DrinkGrants the user a +4 enhancement bonus to Dexterity for 3 minutes.300 gilingestedfaint enhancing3rdMithra’s Grace, Lesser
Squid InkInflicts Blind status for 1d4 rounds (DC 11 Will save),100 gilcontactfaint enfeebling3rdBlind
Strength TonicIncreases Strength by +4 for 3 minutes.300 gilingestedfaint enhancing3rdGalka’s Strength, Lesser
VaccineCures Disease status.750 gilingestedfaint healing5thCleanse
White RibbonInflicts Light II (3d6+5 holy damage; DC 13 Fortitude save).500 gilcontactfaint light5thLight II

Tier 2 Alchemical Items

Item NameDescriptionCostUsageAuraCLSpell Needed
Baccus WineBestows Haste status for 1d6 rounds.750 gilingestedmoderate enhancing5thHaste
Basilisk ClawInflicts Petrify status for 1d6 rounds (DC 16 Fortitude save).1,400 gilcontactmoderate enfeebling7thStatue
Blue CurtainGrants immunity to lightning damage for 1d6 rounds.1,400 gilcontactmoderate elemental (lightning)7thProtection from Elements
Bomb FragmentInflicts Fire III (5d6+10 fire damage; DC 17 Reflex save).1,500 gilcontactmoderate elemental (fire)10thFire III
Dark GemInflicts Darkra (10d6 shadow damage; DC 16 Fortitude save).1,500 gilcontactmoderate dark10thDarkra
Dark MatterInflicts Dark III (5d6+10 shadow damage; DC 17 Fortitude save).1,500 gilcontactmoderate dark10thDark III
DazersInflicts Disable status for 1d6 rounds (DC 16 Will save).1,400 gilcontactmoderate enfeebling7thDisable
Dragon ScaleInflicts Water III (5d6+10 water damage; DC 17 Fortitude save).1,500 gilcontactmoderate elemental (water)10thWater III
Earth GemInflicts Stonera (10d6 earth damage; DC 16 Fortitude save).1,500 gilcontactmoderate elemental (earth)10thStonera
Earth MalletInflicts Stone III (5d6+10 earth damage; DC 17 Fortitude save).1,500 gilcontactmoderate elemental (earth)10thStone III
Fire GemInflicts Fira (10d6 fire damage; DC 16 Reflex save).1,500 gilcontactmoderate elemental (fire)10thFira
Gold NeedleCures Petrify status.1,400 gilcontactmoderate healing7thStona
Hi-EtherRestores 2d6+3 MP.1,650 gilinhaledstrong healing11thCure III
Hi-PotionRestores 3d6+10 HP.1,000 gilingestedmoderate healing10thCure III
Holy WaterCures Curse status750 gilcontactmoderate healing5thCross
Ice CrystalInflicts Blizzard III (5d6+10 ice damage; DC 17 Fortitude save).1,500 gilcontactmoderate elemental (ice)10thBlizzard III
Ice GemInflicts Blizzara (10d6 ice damage; DC 16 Fortitude save).1,500 gilcontactmoderate elemental (ice)10thBlizzara
ImpalerInflicts target with the Frog status for 1d6 rounds.1,400 gilcontactmoderate enfeebling7thFrog Song
Light GemInflicts Lightra (10d6 holy damage; DC 16 Fortitude save).1,500 gilcontactmoderate light10thLightra
Lightning GemInflicts Thundara (10d6 lightning damage; DC 16 Fortitude save).1,500 gilcontactmoderate elemental (lightning)10thThundara
Magic TentaclesInflicts Sap status for 1d6 rounds (DC 14 Will save).750 gilcontactmoderate enfeebling5thBio
Phoenix DownRevives 1 dead ally (as Raise spell) that has been dead no longer than 1 minute.1,400 gilcontactmoderate healing7thRaise
Prism PowderGrants Vanish for 1d6 rounds.1,400 gilcontactmoderate enhancing7thVanish
Purifying SaltInflicts Dispel.750 gilcontactmoderate enfeebling5thDispel
Red CurtainGrants target immunity to fire damage for 1d6 rounds.1,400 gilcontactmoderate elemental (fire)7thProtection from Elements
RemedyCures 1 magical status effect of 3rd level or lower.1,400 gilingestedmoderate healing7thEsuna
ShrivelInflicts Mini status for 1d6 rounds (DC 16 Fortitude save).1,400 gilcontactmoderate enfeebling7thMini
Silver HourglassInflicts Slow status for 1d6 rounds (DC 15 Fortitude save).750 gilcontactmoderate enfeebling5thSlow
Spider WebInflicts Immobilize status for 1d6 rounds (DC 15 Will save).750 gilcontactmoderate enfeebling5thImmobilize
Star CurtainBestows Reflect status for 1d6 rounds.1,400 gilcontactmoderate enhancing7thReflect
Swift BoltInflicts Thunder III (5d6+10 lightning damage; DC 17 Fortitude save).1,500 gilcontactmoderate elemental (lightning)10thThunder III
Vampire FangParalyze one foe for 1d6 rounds.1,400 gilcontactmoderate enfeebling7thDeath Needles
Water GemInflicts Watera (10d6 water damage; DC 16 Fortitude save).1,500 gilcontactmoderate elemental (water)10thWatera
White CurtainGrants immunity to ice damage for 1d6 rounds.1,400 gilcontactmoderate elemental (ice)7thProtection from Elements
White GlobeInflicts Light III (5d6+10 holy damage; DC 17 Fortitude save).1,500 gilcontactmoderate light10thLight III
Wind ChimeInflicts Aero III (5d6+10 wind damage; DC 17 Fortitude save).1,500 gilcontactmoderate elemental (wind)10thAero III
Wind GemInflicts Aera (10d6 wind damage; DC 16 Fortitude save).1,500 gilcontactmoderate elemental (wind)10thAera

Tier 3 Alchemical Items

Item NameDescriptionCostUsageAuraCLSpell Needed
Bomb's WrathInflicts Firaga (15d8 fire damage; DC 18 Reflex save).3,750 gilcontactstrong elemental (fire)15thFiraga
Chocobo WingBestows Haste status to all allies within 30 feet for 1d8 rounds.3,300 gilcontactstrong enhancing11thHastega
ElixirRestores 50 HP and 25 MP.5,100 gilingestedstrong healing17thArise
Emergency ExitTransports user outside of an interior or to the exterior of a city up to a 1,000 miles.2,500 gilcontactmoderate chronomancy10thBend Space and Time
Golden AppleRestores all stamina points.2,250 gilingestedstrong healing9thRestora
GraviballInflicts Gravity (DC 17 Fortitude save).2,250 gilcontactstrong enfeebling/dark9thGravity
Loco Weed Inflicts Confuse status for 1d8 rounds (DC 19 Will save).3,300 gilcontactstrong enfeebling11thConfusion
Luck MalletCures Mini or Zombie status.3,300 gilcontactstrong healing11thEsuna, Greater
Maiden's KissCures Frog status.3,300 gilcontactstrong healing11thEsuna, Greater
TinctureCures 1 magical negative status effect of 6th level or lower.4,550 gilingestedstrong healing13thEsuna, Greater
War GongInflicts Berserk status for 1d8 rounds (DC 19 Will save).3,300 gilcontactstrong enfeebling11thBerserk
White MuskInflicts Holy II (15d6 holy damage; DC 20 Reflex save).4,500 gilcontactstrong light15thHoly II
X-EtherRestores 3d6+5 MP.2,250 gilingestedstrong healing15thBless
X-Potion Restores 5d6+15 HP.2,250 gilingestedstrong healing15thBless

Tier 4 Alchemical Items

Item NameDescriptionCostUsageAuraCLSpell Needed
Black HoleInflicts Graviga (up to 5 targets within 30 ft., DC 20 Fortitude save)4,550 gilcontactstrong dark/enfeebling13thGraviga
Body PlusGrants a +1 inherent bonus to Constitution permanently.27,500 gilingestedstrong enhancing17thOverwhelming Presence
Chronos TearRemoves Stop status.5,100 gilcontactstrong healing17thBasuna
Gold HourglassInflicts Stop status for 1 minute (DC 23 Will save).7,650 gilcontactstrong enfeebling17thStop
Luck PlusGrants a +1 inherent bonus to Charisma permanently.27,500 gilingestedstrong enhancing17thOverwhelming Presence
Mega PhoenixRevives a dead ally (as Full-Life spell) that has been dead no longer than 3 hours and fully restores HP & MP.7,650 gilcontactstrong healing17thFull-Life
MegalixirFully restores HP & MP.7,650 gilinhaledstrong healing17thFull-Life
Mind PlusGrants a +1 inherent bonus to Intelligence permanently.27,500 gilingestedstrong enhancing17thOverwhelming Presence
Panacea PillCures 1 magical negative status effect of any level.7,650 gilingestedstrong healing17thBasuna
Power PlusGrants a +1 inherent bonus to Strength permanently.27,500 gilingestedstrong enhancing17thOverwhelming Presence
Soma PlusGrants a +1 inherent bonus to Wisdom permanently.27,500 gilingestedstrong enhancing17thOverwhelming Presence
Speed PlusGrants a +1 inherent bonus to Dexterity permanently.27,500 gilingestedstrong enhancing17thOverwhelming Presence
Turbo EtherFully restores MP.5,100 gilinhaledstrong healing17thFull-Cure