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Regional Traits

Trait NameBenefits
Cosmo Canyon NativeCharacters of this region gain a +1 trait bonus to Will saves.
Costa Del Sol, Amigo!Characters from this region gain a +2 trait bonus to the DC to resist Intimidation skill checks and to Will saves against spells that effect your attitude. In addition, you have managed to get a great tan…regardless of how confusing that may be.
Mako Poisoning SurvivorYou gain a +1 trait bonus to all Fortitude saves.
Marsh DwellerYou receive a +2 trait bonus to Perception, Survival and Navigate skill checks made when in a marsh or swamp region.
MechanicYou gain a +1 trait bonus on Craft (Mechanical) and Repair skills checks and they are always a class skill for you.
Midgar Mainlanderelect one Skill that is not a Class Skill, this skill now becomes a class skill.
Mysidian HeartYou gain a +2 trait bonus to all Knowledge (arcana) checks. This is treated as a class skill for you.
Nibelheim NativeYou are immune to the effects of High Altitude Sickness and do not treat the broken mountain terrain as Difficult Terrain.
Veldt RunnerYou gain a +1 trait bonus on all Knowledge (Nature) and Survival checks. They are treated as class skills for you.