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GordonA bull-like creature with wicked fangs in its mouth and spike-studded plates of armor about its back. Noxious fumes seem to waft off of it. – Imban

 

Gordon (CR 2)

XP 600
N Large animal
Init: +0; Senses low-light vision; Perception +9; Aura stench (30 ft., DC 14, 10 rounds)

 DEFENSE

AC 17, touch 9, flat-footed 17 (+8 natural, -1 size)
hp 22 [33] (3d8+9)
Fort +6, Ref +3, Will +1

 OFFENSE

Speed 40 ft.
Melee gore +7 (1d8+6), bite +7 (1d8+6)
Space 10 ft.; Reach 5 ft.
Special Attacks Iron Nail, stampede, trample (2d6+9, DC 17)

 STATISTICS

Str 23, Dex 10, Con 17, Int 2, Wis 11, Cha 4
Base Atk +2; CMB +9; CMD 19 (23 vs. trip)
Feats Endurance, Skill Focus (Perception)
Skills Perception +9

 SPECIAL ABILITIES

Iron Nail (Ex)

Once every 1d4 rounds as a standard action, a gordon can deliver a powerful, armor-breaking blow. If it succeeds in hitting with its gore attack, it deals 1d8+6 x 1.5 damage and the target suffers a -1 penalty to AC for 1d4+1 rounds.

Stampede (Ex)

A stampede occurs if three or more creatures with stampede make a trample attack while remaining adjacent to each other. While stampeding, the creatures can trample foes of their size or smaller, and the trample’s save DC increases by +2.

ECOLOGY

Environment dungeons
Organization small group (1-3)
Treasure none