This savage carnivore resembles a tiger in some respects with two long whiskers.
Coeurl (CR 5)
N Large Magical Beast
Init +6; Senses Darkvision 60 ft., low-light vision, scent; Perception +8
AC 14, touch 11; flat-footed 12 (+2 dex, +3 natural, -1 size)
hp 54 (6d10+18)
Fort +8, Ref +7, Will +3
Speed 40 ft.
Melee 2 Claws +12 (1d8+6 plus grab), Bite +11 (2d6+6 plus grab)
Space 10 ft.; Reach 10 ft.
Special Attacks Blaster, Pounce, Rake (2 Claws +12, 1d8+6)
Spells Known (SC CL 6th, Concentration +7)
Str 23, Dex 15, Con 17, Int 13, Wis 12, Cha 8
Base Atk +6; CMB +13 (+17 grapple); CMD 25 (29 vs. trip)
Feats Improved Initiative, Skill Focus (Perception), Weapon Focus (Claw)
Skills Acrobatics +10, Perception +8, Stealth +7 (+11 in areas of tall grass), Swim +11; Racial Modifiers +4 Acrobatics, +4 Stealth (+8 in tall grass)
A coeurl can send out a pulse of electricity through its whiskers at a single target within 30 ft. The coeurl must make a ranged touch attack (+7), if it hits, the target takes 3d6 points of lightning damage and must make a Fortitude save (DC 14) or be inflicted with Immobilize status for 1d4 rounds. Blue mages may learn this ability as a 3rd level spell (Knowledge: Arcana DC 21).
A coeurl can make a full attack (including its rake attack) when it makes a charge attack.