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ForasAn unsightly demon that resembles an obsidian human with scythes that pierce its own hands. Both intelligent and persistent, the foras fades into the darkness to more effectively stalk its prey.

Foras (CR 11)

XP 12,800
CE Large Monstrous Humanoid (Earth)
Init +7; Senses Darkvision 60 ft., low-light vision; Perception +19


AC 26, touch 12; flat-footed 23 (+3 dex, +14 natural, -1 size)
hp 178 (15d10+105)
Fort +12, Ref +12, Will +10
DR 10/adamantine; Resist Earth 15; Strong Lightning
Weakness Wind


Speed 40 ft., Fly 60 ft. (average)
Melee 2 Claws +21 (2d8+7/x4), Bite +21 (1d8+7), Gore +21 (1d8+7)
Space 10 ft.; Reach 10 ft.
Special Attacks Bloody Claw, Scythe Claws, Snatch, Terror Eye, Triumphant Roar


Str 24, Dex 16, Con 24, Int 12, Wis 12, Cha 8
Base Atk +15; CMB +23; CMD 36
Feats Bloody Assault, Cleave, Death from Above, Flyby Attack, Hover, Improved Initiative, Power Attack, Skill Focus (Fly)
Skills Fly +23, Perception +19, Stealth +19 (+23 in stony areas); Racial Modifier +2 Stealth (+6 in stony environments)
Language Common, Terran
SQ Freeze


Bloody Claw (Su)

3/day, a foras forms a crimson claw draining the life force from their target with a melee touch attack (+9). If it hits, the target take 3d6 points of shadow damage and is healed for that much. The victim also takes 1 point of ability damage to a random stat (1d6): 1 for Strength, 2 for Dexterity, 3 for Constitution, 4 for Intelligence, 5 for Wisdom, or 6 for Charisma. Blue mages may learn this ability as a 3rd level spell (Knowledge: Local DC 21).

Freeze (Ex)

A foras can hold itself so still, it appears to be a statue. A foras that uses freeze can take 20 on its Stealth check to hide in plain sight as a stone statue.

Scythe Claws (Ex)

Foras have improved claw damage by 2 sizes and have their critical bonus damage increase to x4.

Snatch (Ex)

A foras can start a grapple when it hits with both claw attacks, as though it had the grab ability. If it grapples a creature of size Medium or smaller, it squeezes each round for automatic claw damage with a successful grapple check. A foras can fly while holding a creature that weighs 350 pounds or less. It cannot throw creatures it is carrying, but can drop them as a free action.

Terror Eyes (Su)

1/day, the foras strikes fear in its opponents within a 30-ft. cone freezing them in time. Anyone caught in the cone-shaped effect must make a Will save (DC 20) or be inflicted with the Stop status effect for 3 rounds. This is considered a fear effect. Blue mages may learn this ability as a 9th level spell (Knowledge: Local DC 33).

Triumphant Roar (Su)

1/day, the foras releases a raging fierce roar, boosting their personal attack power by +6 for three rounds. Blue mages may learn this ability as a 3rd level spell (Knowledge: Local DC 21).