A colored, floating ball of colored elemental, with big eyes, and an even bigger mouth. Bombs are often shaped similarly to an elementalball with arms and a face, and are capable of self-destructing. They usually have bright colored eyes and a wicked, toothy grin.
Bomb Tier 2 (CR 5) or Esoteric (CR 6)
AC 17, touch 14; flat-footed 13 (+3 Dex, +3 natural, +1 dodge)
hp 50  (6d10+12)
Fort +5, Ref +8, Will +6
Immune Element of its type, outsider traits; Strong Forward element of its type
Weakness Opposite element of its type
Speed Fly 30 ft. (average)
Melee Bite +8 (1d8+3)
Space 5 ft.; Reach 5 ft.
Spells Known (SC CL 6th; Concentration +7)
1st (DC 12) – fire
1st (DC 12) – blizzard
1st (DC 12) – ruin
1st (DC 12) – stone
1st (DC 12) – thunder
1st (DC 12) – light
1st (DC 12) – dark
1st (DC 12) – water
1st (DC 12) – aero
Str 14, Dex 16, Con 15, Int 3, Wis 10, Cha 12
Base Atk +6; CMB +8; CMD 21
Feats Dodge, Improved Initiative, Mobility
Skills Fly +10, Perception +10, Survival +9
Language Infernal, Abyssal
SQ Float, Self-Destruct
A bomb has the Float (always floating 5 feet into the air) status effect continuously unless unconscious or dead. This effect cannot be dispelled.
After each successful physical attack made against the bomb, the bomb increases in size by 1-ft. in diameter (the bomb increases Strength by 2 per physical attack, size increase lasts for 1d6+4 rounds); after the 3rd successful physical attack or reaches 0 HP due to a physical attack, the bomb explodes as an immediate action when reaching its closest target within range, destroying itself and dealing 6d6 points of elemental type and physical (half and half) damage to everything within a 15-ft.-radius (Reflex save DC 15 for half damage). Blue mages may learn this ability as a 1st level spell (Knowledge: Planes DC 17).