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While many knights focus on the fundamentals of melee and ranged combat, there are those who are trained to view the bigger picture on the battlefield. These knights use their training and tactical acumen to overcome challenges that would overwhelm mere brute strength and skill at arms.

The tactician is an archetype of the knight class. 

Weapon and Armor Proficiency

A tactician is not proficient with heavy armor or tower shields.

Strategic Training (Ex)

A tactician gains 6 skill ranks + a number of skill ranks equal to his Intelligence modifier at each level, instead of the normal 4 skill ranks + Intelligence modifier at each level. Furthermore, Knowledge (geography) (Int) and Linguistics (Int) are all class skills for the tactician.

This ability replaces defend ally.

Tactical Awareness (Ex)

At 2nd level, a tactician gains a +1 bonus on initiative checks. This bonus increases by +1 for every four levels after 2nd level (to a maximum of +5 at 18th level).

This ability replaces stand firm.

Tactician (Ex)

At 5th level, a tactician receives a teamwork feat as a bonus feat. He must meet the prerequisites for this feat. As a standard action, the tactician can grant this feat to all allies within 30 feet who can see and hear him. Allies retain the use of this bonus feat for 3 rounds plus 1 round for every two levels the tactician possesses. Allies do not need to meet the prerequisites of these bonus feats. The tactician can use this ability once per day at 5th level, plus one additional time per day at 10th level and for every 5 levels thereafter (to a maximum of four times at 20th level).

This ability replaces deft shield.

Cooperative Combatant (Ex)

At 8th level, when a tactician uses the aid another special attack, he may affect one additional ally per point of Intelligence bonus. For each ally that a tactician aids, he can pick whether to grant that ally the +2 bonus on its next attack against the opponent or the +2 bonus to AC against the opponent’s next attack on that ally, and can grant different allies different bonuses.

This ability replaces shield buffet.

Battle Insight (Ex)

At 15th level, as a swift action, a tactician can grant his Intelligence modifier as an insight bonus on the attack rolls made by a single ally within line of sight that can both see and hear the tactician. That ally gains the bonus until the end of the tactician’s next turn. The tactician can use this ability a number of times per day equal to 3 + his Intelligence modifier.

This ability replaces steel defense.