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Draconian Diplomacy

By performing the rituals and traditions necessary to appease Bahamut, your inner courage instills fear in your enemies.

Prerequisite: Knowledge (Religion) 10 ranks.


As a full-round action, you let loose a guttural cry that echoes with draconic fury. Make a Diplomacy check against all enemy creatures that can hear you within 60 feet (DC 25 + the creature’s Charisma modifier for Hostile creatures). If you succeed the check, those creatures are shaken for a number of rounds equal to your Charisma modifier. If you succeed the check by 5 or more, affected creatures are Panicked instead. If you succeed the check by 10 or more, affected creatures are Cowering instead. This is a mind affecting, fear and sonic effect. Creatures affected by this feat cannot be affected again for 24 hours. You can use this feat once per day, plus an additional time per day for every 5 ranks in Knowledge (Religion). You cannot use this feat in regions or planes of existence that do not worship or have heard of Bahamut.