Happy New Years Update!
Posted on January 1, 2019 2:07 pm by Viladin
Another year rolls by and I’m still updating this crazy system π 13 years ago, I don’t think I ever thought I would still be working on this for this long. Have a safe New Years, folks. Classes Beastmaster (Base […]
Merry Christmas Update!
Posted on December 24, 2018 3:54 pm by Viladin
Merry Christmas and Happy Holidays! Be safe and have fun. Races Genomes (Base Race): Added Spellthief (Racial Thief archetype). Classes Beastmaster (Core Class): Added the following rage powers: Armor Ripper, Battle Roar, Bloody Bite, Bloody Fist, Body Bludgeon, Damage Reduction, […]
Early Christmas Update
Posted on December 4, 2018 7:29 pm by Viladin
Some changes and revisions. Races Au Ra (Base Race): Removed gender-lock features, changed to different clans. Kobold (Beastman Tribe Race): Now have 30 ft base movement. Shindroid (Base Race): Changed Integrated Weaponry to only allow 1-handed firearms.Β Added an alternate racial […]
‘INB4 Vil Disappears For A Few Weeks In Fallout 76’ Update
Posted on November 11, 2018 7:07 pm by Viladin
Before I devote my gaming attention to a new game for a few weeks, here are some new goodies. Races Burmecian (Base Race): Added Masterful Leaper as a racial feat. Genome (New Base Race): Created by Luphey from Discord/Forums. Kobold […]
Major Halloween Update!
Posted on October 30, 2018 6:29 pm by Viladin
Some ghostly goodies in the form of new archetypes, new spells, new avatars, and a variety of fixes/changes! Enjoy, be safe on Halloween! Races Burmecian (Base Race): Lost Tangle Feet as a racial feat. Goblin (Beast Tribe Race): Gained Tangle […]
Happy Halloween!
Posted on October 20, 2018 5:46 pm by Azurift
The site got a new theme to celebrate this spook-tacular event! If it still hasn’t kicked in for you yet, you may have to clear your cache (ctrl+F5 will do it for Firefox and Chrome browsers). We hope you enjoy […]
Major Update! A little bit of everything.
Posted on October 9, 2018 7:03 am by Viladin
Got more archetypes, spells, avatar overhaul, etc. Races Garif (Base Race): Renamed the Racial Monk archetype (Parivir) to Peacekeeper. Ixal (Beast Tribe Race): Added a Racial Fighter archetype (Nimble Striker). Kojin (Beast Tribe Race): Added a Racial Ninja archetype (Vigilante). […]
Avengers assem… *ahem*… new update!
Posted on September 30, 2018 12:36 am by Viladin
Added a few more… questionable archetypes and some other stuff. Races Antica (Beast Tribe race): Removed speech, added Limited Telepathy. Added a new racial Chocobo Knight archetype (Antrider). Yagudo (Beast Tribe race): Modified Swordmaster into a racial Yagudo Fencer archetype. […]
Another small update + Chemist love!
Posted on September 16, 2018 10:06 pm by Viladin
Added a couple more racial archetypes, some changes, and more Chemist discoveries. Races Guado (Base Race): Added Detect Undead as a racial spell-like ability. Lamia (Beastman Tribe Race): Added a new racial Bard archetype (Watersinger). Sahagin (Beastman Tribe Race): Added […]
Another quick update!
Posted on September 12, 2018 2:20 am by Viladin
Added a few racial archetypes for a few races lacking one. Races Goblin: Added a racial Chemist archetype (Fire Bomber) and 3 Racial Feats (Burn! Burn! Burn!, Fire Tamer, and Flame Heart). Guado: Added/modified a Cleric archetype (Exorcist) into a […]