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Vivi has a completely black face and large yellow eyes. He wears a large tan pointy hat, a blue jacket, green and white stripy trousers, red and white gloves, and brown boots.

Vivi Ornitier (CR 15)

XP 51,200
Male Genome Black Mage 15
NG Medium Humanoid (Genome)
Init +8; Senses Perception +16

DEFENSE

AC 22, touch 17, flat-footed 18 (+4 armor [-4 without mage armor], +4 Dex, +4 deflect)
HP 138 (15d6+75); MP 168
Fort +10, Reflex +10, Will +10; (+2 vs Death spells and effects)
Defensive Abilities Resilient Soul (Reflex); Immune Poison and Silence

OFFENSE

Speed 30 ft.
Ranged +5 Power Staff: Fire +17/+12 (1d6+15)
Special Abilities Elemental Shield 14 (12/day), Elemental Seal (3/day), Metamagic Enhancement (9/day), Innate Spells (1/day each) [Mage Armor, Communal Endure Elements, Haste, Statue], Doublecast (2/day), Selective Targets, Sudden Metamagic (9/day)
Limit Breaks Mana Wall, Ultima Beam (60-ft.-line, 20-ft.-radius burst at end of line; 15d6 non-elemental; Reflex DC 26 Half)
Black Mage Spells Known (Black Mage CL 15th, Concentration +24)

  • 8th – Doom (DC 29), Mass Confusion (DC 29), Scathe (DC 29), Storm Bolts (DC 29)
  • 7th – Bioga (DC 28), Countdown (DC 28), Drainra (DC 28), Graviga (DC 28), Mass Fly, Vanishga
  • 6th – Burst (DC 27), Flare (DC 27), Flood (DC 27), Glacier (DC 27), Greater Vanish, Hastega, Ruinga, Siphon (DC 27), Slowga (DC 27), Tornado (DC 27)
  • 5th – Biora (DC 26), Blindja (DC 26), Blizzaga (DC 26), Communal Stoneskin, Drain (DC 26), Firaga (DC 26), Gravity (DC 26), Sleepja (DC 26), Thundaga (DC 26)
  • 4th – Blizzard IV (DC 25), Communal Waterwalk, Fire IV (DC 25), Frog (DC 25), Mini (DC 25), Statue (DC 25), Thunder IV (DC 25), Tongues
  • 3rd – Blizzara (DC 24), Detonate III (DC 24), Fira (DC 24), Haste, Spark III (DC 24), Thundara (DC 24)
  • 2nd – Blizzard II (DC 23), Communal Endure Elements, Fire II (DC 23), Poison (DC 23), Silence (DC 23), Thunder II (DC 23)
  • 1st – Blind (DC 22), Blizzard (DC 22), Detonate (DC 22), Fire (DC 22), Mage Armor, Ruin, Sleep (DC 22), Slick (DC 22), Spark, (DC 22), Thunder (DC 22)
  • 0th – Daze (DC 21), Detect Magic, Elemental Orb, Grab, Ignite, Mending, Read Magic, Torchlight
TACTICS

During Combat Vivi begins the day by casting mage armor. Vivi prefers to avoid melee combat, positioning himself far enough away to safely cast his damaging and debilitating spells, while also supporting his allies with haste and his elemental shield. Vivi empowers his spells with his metamagics often combining empower spell with maximize spell. If greatly wounded, Vivi will cast greater vanish and continue to support while safely invisible.

STATISTICS

Str 8, Dex 18, Con 20, Int 28, Wis 10, Cha 10
Base Atk +7/+2; CMB +15; CMD 30
Feats Bouncing Spell, Empower Spell, Extra MP, Improved Initiative, Maximize Spell, Point-Blank Shot, Quicken Spell, Spell Penetration
Skills Appraise +27, Knowledge (Arcana) +34, Knowledge (Dungeoneering) +34, Knowledge (Geography) +29, Knowledge (History) +29 Knowledge (Local) +34, Knowledge (Nature) +29, Knowledge (Planes) +34, Knowledge (Technology) +36 Perception +16, Spellcraft +27, Use Magic Device +15
Languages Common, Qu, 4 More
SQ Mystic Vessel, Spell Proficiency, Black Magery (Spell Mastery +2, Increased Damage +2), Mage Talent (Empowered Magic [1/day], Creative Destruction, Knowledge is Power, Concentrate, Mage, Accuracy [12/day]), Advanced Mage Talent (Quickened Magic [1/day], Twincast [1/day]), Dark Affliction, Focused Caster, Arcane Knowledge, Clear Mind
Combat Gear +5 Power Staff: Fire, Crystal Gloves, Nimble Bracer, Ring of Protection +4, Turbo Ether, X-Ether, X-Potion x4, Phoenix Down x2; Other Gear Backpack, Bedroll, Trail Rations x3, 1-Pint Flask, Scroll Tube, 440 gil.