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Alchemical Items

These items can be used at any time as a standard action, provided you have a free hand to imbibe or apply the item. Items that cure status ailments or restore HP will not work on dead characters. Each item is one-time use only; they are completely consumed upon being used. Lower-tiered items are often found in the simplest of shops, while higher-tiered items require large cities. Alchemical Items have a 10-foot range and can be thrown up to 5 range increments, if an item misses it still activates and loses its effect. Alchemical Items that cure status effects do not require a check to remove the status. All Alchemical Items each have a weight of 0.1 lbs unless otherwise noted.

Note: Crafting the following alchemical items requires the Craft Alchemical Item feat and knowledge of the associated spell as listed in the “Spell Needed” column of the table. To calculate the saving throw DC of an alchemical item, divide the caster level (CL) by half (rounded down), add 10, then add the item’s tier level. Unlike normal Item Creation feats, Craft Alchemical Items feat require the spellcaster to be of the caster level needed to create these alchemical items. In addition, the item crafter cannot set the caster level.

The following types are how these alchemical items are used:

  • Contact: These alchemical items are delivered the moment a creature touches the item with its bare skin, usually thrown with ranged touch attacks.
  • Ingested: These alchemical items are delivered when a creature eats or drinks the alchemical item.
  • Inhaled: These alchemical items are delivered the moment a creature enters an area containing such alchemical items. For most inhaled alchemical items, 1 dose fills a volume equal to a 10-foot cube. A creature can attempt to hold its breath while inside the area to avoid inhaling the alchemical item. A creature holding its breath receives a 50% chance of not having to make a save for the alchemical item each round. See the rules for holding your breath and suffocation. If a creature is holding its breath and fails the Constitution check to continue doing so, rather than suffocating it begins to breathe normally again (and is subject to the effects of the inhaled alchemical item if still in the area).

The Alchemical Items list is meant to replace potions from base Pathfinder, if you use this list your game should not use the Brew Potion item creation feat or its attached potions list from Pathfinder. 

Tier 1 Alchemical Items

Item NameDescriptionCost (gil)UsageAuraCLSpell Needed
AntidoteCures Poison status.300ingestedfaint healing3rdPanacea
Antidote BandageCures Sap status.600contactmoderate healing7thEsuna
Arctic WindInflicts Blizzard II (3d6+6 ice damage; DC 13 Fortitude partial save).500contactfaint elemental (ice)5thBlizzard II
Black ClubInflicts Dark II (3d6+6 shadow damage; DC 13 Fortitude partial save).500contactfaint dark5thDark II
Bolt PlumeInflicts Thunder II (3d6+6 lightning damage; DC 13 Fortitude partial save).500contactfaint elemental (lightning)5thThunder II
Calming CiderCures Antagonized status and provides a +5 bonus against the effect as if it had saved against normal demoralize, this bonus stacks if it continues to remove antagonized from the same target.700ingestedfaint healing5thDispel
Choco FeatherBestows Haste status for 5 rounds.750contactfaint enhancing5thHaste
ChocolateRestores 1d4 points of ability damage and eliminates fatigued.300ingestedfaint healing3rdRestore
Cure PotionRestores 1d6+1 HP.50ingestedfaint healing1stCure
Deadly Waste Inflicts Poison status for 1d4 rounds (DC 13 Fortitude save).300contactfaint enfeebling3rdPoison
Dream PowderInflicts Sleep status for 1d4 rounds (DC 11 Will save).100contactfaint enfeebling2ndSleep
Ear DropsCures Deafened status.700contactfaint healing5thDispel
Earth DrumInflicts Stone II (3d6+5 earth damage; DC 13 Fortitude partial save).500contactfaint elemental (earth)5thStone II
Echo ScreenCures Silence status.300inhaledfaint healing3rdVox
Ethereal MaskGrants See invisibility for 30 minutes.450contactfaint enhancing3rdSee Invisibility
EtherRestores 1d6+1 MP.1,050ingestedmoderate healing7thCure III
Eye DropsCures Blind status.300contactfaint healing3rdBlindna
Faerie TonicGrants the user a +4 enhancement bonus to Intelligence for 3 minutes.300ingestedfaint enhancing3rdTarutaru’s Cunning, Lesser
Fairy DustGrants Fly for 5 minutes.1,500contactfaint enhancing/elemental (wind)5thFly
Farron PerfumeCures Static status.300contactmoderate healing7thEsuna
Fire FangInflicts Fire II (3d6+6 fire damage; DC 13 Reflex partial save).500contactfaint elemental (fire)5thFire II
Fish ScaleInflicts Water II (3d6+6 water damage; DC 13 Fortitude partial save).500contactfaint elemental (water)5thWater II
Gale WindsInflicts Aero II (3d6+6 wind damage; DC 13 Reflex partial save).500contactfaint elemental (wind)5thAero II
Giant's TonicGrants the user a +4 enhancement bonus to Constitution for 3 minutes.300ingestedfaint enhancing3rdDwarf’s Endurance, Lesser
Healing Spring Bestows Regen status for 5 rounds.125ingestedfaint healing2ndRegen
Hope MistCures Staggered status.300inhaledfaint healing3rdParalyna
Kupo NutRestores 1d2 points of ability damage, 1d6 hit points, or 5 stamina points to a Moogle.150ingestedfaint healing3rdRestore
Light CurtainBestows Protect status for 5 rounds.100contactfaint enhancing2ndProtect
Lunar CurtainBestows Shell status for 5 rounds.100contactfaint enhancing2ndShell
Marcus CloakCures Squalled status.300contactmoderate healing7thEsuna
Mettle VXGrants the user a +4 armor bonus to AC for 1 hour.50ingestedfaint enhancing1stMage Armor
Monochrome SprayCures Stunned status.700contactmoderate healing7thEsuna
Mountain WaterCures Sickened status.300ingestedmoderate healing7thEsuna
Mute MaskInflicts Silence status for 1d4 rounds (DC 13 Will save).300contactfaint enfeebling3rdSilence
Pirate's DrinkGrants the user a +4 enhancement bonus to Charisma for 3 minutes.300ingestedfaint enhancing3rdElvaan's Splendor, Lesser
Sage's DrinkGrants the user a +4 enhancement bonus to Wisdom for 3 minutes.300ingestedfaint enhancing3rdMoogle's Wisdom, Lesser
Silver AppleRestores stamina points equal to 5 + target's Constitution modifier300ingestedfaint healing3rdRestore
Smelling SaltsCures Sleep status.300inhaledfaint healing7thEsuna
Speed DrinkGrants the user a +4 enhancement bonus to Dexterity for 3 minutes.300ingestedfaint enhancing3rdMithra’s Grace, Lesser
Squid InkInflicts Blind status for 1d4 rounds (DC 11 Will save).100contactfaint enfeebling3rdBlind
Strength TonicGrants the user a +4 enhancement bonus to Strength for 3 minutes.300ingestedfaint enhancing3rdGalka’s Strength, Lesser
Sun DropsGrants low-light vision to the user for 3 hours. If the user already has low-light vision, its range is doubled.300contactfaint enhancing3rdDarkvision
VaccineCures Disease status.700ingestedfaint healing5thCleanse
Vampire FangInflicts Paralyzed status for 1d4 rounds (DC 13 Fortitude save).300contactfaint enfeebling3rdGhoul Touch
White RibbonInflicts Light II (3d6+6 holy damage; DC 13 Fortitude partial save).500contactfaint light5thLight II
Yggdrasil's TearsCures Paralyzed status.300contact faint healing3rdParalyna

Tier 2 Alchemical Items

Item NameDescriptionCost (gil)UsageAuraCLSpell Needed
Bacchus's WineInflicts Berserk status for 1d6 rounds (DC 16 Will save).1,650ingestedstrong enfeebling11thBerserk
Basilisk ClawInflicts Petrify status for 1d6 rounds (DC 16 Fortitude save).1,400contactmoderate enfeebling7thStatue
Black CurtainGrants immunity to shadow damage for 1d4 rounds.1,400contactmoderate dark7thProtection from Elements
Blue CurtainGrants immunity to lightning damage for 1d6 rounds.1,400contactmoderate elemental (lightning)7thProtection from Elements
Bomb FragmentInflicts Fire III (5d6+10 fire damage; DC 17 Reflex partial save).1,500contactmoderate elemental (fire)10thFire III
Brown CurtainGrants immunity to earth damage for 1d6 rounds.1,400contactmoderate elemental (earth)7thProtection from Elements
Choco ShieldGrants the benefits of Protect, Shell and Fast Healing 2 for 8 rounds 750contactmoderate enhancing5thProtect, Shell, Regen
Clear CurtainGrants immunity to water damage for 1d6 rounds.1,400contactmoderate elemental (water)7thProtection from Elements
Dark GemInflicts Darkra (10d6 shadow damage; DC 16 Reflex save).1,500contactmoderate dark10thDarkra
Dark MatterInflicts Dark III (5d6+10 shadow damage; DC 17 Fortitude partial save).1,500contactmoderate dark10thDark III
DazersInflicts Disable status for 1d6 rounds (DC 16 Will save).1,400contactmoderate enfeebling7thDisable
Dragon ScaleInflicts Water III (5d6+10 water damage; DC 17 Fortitude partial save).1,500contactmoderate elemental (water)10thWater III
Earth GemInflicts Stonera (10d6 earth damage; DC 16 Reflex save).1,500contactmoderate elemental (earth)10thStonera
Earth MalletInflicts Stone III (5d6+10 earth damage; DC 17 Fortitude partial save).1,500contactmoderate elemental (earth)10thStone III
Fire GemInflicts Fira (10d6 fire damage; DC 16 Reflex save).1,500contactmoderate elemental (fire)10thFira
Gold NeedleCures Petrify status.700contactmoderate healing7thStona
Green CurtainGrants immunity to wind damage for 1d6 rounds.1,400contactmoderate elemental (wind)7thProtection from Elements
Hi-EtherRestores 2d6+3 MP.3,500ingestedstrong healing11thCure IV
Hi-PotionRestores 3d6+4 HP.600ingestedmoderate healing3rdCure II
Holy WaterCures Curse status500contactmoderate healing5thCross
Ice CrystalInflicts Blizzard III (5d6+10 ice damage; DC 17 Fortitude partial save).1,500contactmoderate elemental (ice)10thBlizzard III
Ice GemInflicts Blizzara (10d6 ice damage; DC 16 Reflex save).1,500contactmoderate elemental (ice)10thBlizzara
ImpalerInflicts target with the Frog status for 1d6 rounds (DC 18 Fortitude save).1,400contactmoderate enfeebling7thFrog
Light GemInflicts Lightra (10d6 holy damage; DC 16 Reflex save).1,500contactmoderate light10thLightra
Lightning GemInflicts Thundara (10d6 lightning damage; DC 16 Reflex save).1,500contactmoderate elemental (lightning)10thThundara
Magic TentaclesInflicts Sap status for 1d6 rounds (DC 14 Will save).750contactmoderate enfeebling5thBio
Mega ChocolateRestores all ability damage and 1 negative level.1,400ingestedmoderate healing7thRestora
Mog’s FanCures Fascinated status.700contact moderate healing7thEsuna
Phoenix DownRevives 1 dead ally (as Raise spell) that has been dead no longer than 1 minute.1,400contactmoderate healing7thRaise
Prism PowderGrants Vanish for 1d6 rounds.1,400contactmoderate enhancing7thVanish
Purifying SaltInflicts Dispel.750contactmoderate enfeebling5thDispel
Red CurtainGrants target immunity to fire damage for 1d6 rounds.1,400contactmoderate elemental (fire)7thProtection from Elements
RemedyCures 1 magical status effect of 3rd level or lower.1,400ingestedmoderate healing7thEsuna
ShrivelInflicts Mini status for 1d6 rounds (DC 16 Fortitude save).1,400contactmoderate enfeebling7thMini
Silver CurtainGrants immunity to holy damage for 1d4 rounds.1,400contactmoderate light7thProtection from Elements
Silver HourglassInflicts Slow status for 1d6 rounds (DC 15 Fortitude save).750contactmoderate enfeebling5thSlow
Spider WebInflicts Immobilize status for 1d6 rounds (DC 15 Will save).750contactmoderate enfeebling5thImmobilize
Star CurtainBestows Reflect status for 1d6 rounds.1,400contactmoderate enhancing7thReflect
Swift BoltInflicts Thunder III (5d6+10 lightning damage; DC 17 Fortitude partial save).1,500contactmoderate elemental (lightning)10thThunder III
Todd’s ScissorsCures Entangled status.500contactmoderate healing7thEsuna
Vaan’s WingsCures Immobilized status.500contactmoderate healing7thEsuna
Water GemInflicts Watera (10d6 water damage; DC 16 Reflex save).1,500contactmoderate elemental (water)10thWatera
WaxCures Imperil status500contactmoderate healing7thEsuna
White CurtainGrants immunity to ice damage for 1d6 rounds.1,400contactmoderate elemental (ice)7thProtection from Elements
White GlobeInflicts Light III (5d6+10 holy damage; DC 17 Fortitude partial save).1,500contactmoderate light10thLight III
Wind ChimeInflicts Aero III (5d6+10 wind damage; DC 17 Reflex partial save).1,500contactmoderate elemental (wind)10thAero III
Wind GemInflicts Aera (10d6 wind damage; DC 16 Reflex save).1,500contactmoderate elemental (wind)10thAera

Tier 3 Alchemical Items

Item NameDescriptionCost (gil)UsageAuraCLSpell Needed
Aeroga MoteInflicts Aeroga (15d8 wind damage; DC 18 Reflex save).3,750contactstrong elemental (wind)15thAeroga
Aquara MoteInflicts Waterga (15d8 water damage; DC 18 Reflex save).3,750contactstrong elemental (water)15thWaterga
Ashe's GiftCures Disabled status.2,275contactstrong healing13thEsuna, Greater
Blue FangInflicts Blizzaga (15d8 ice damage; DC 18 Reflex save).3,750contactstrong elemental (ice)15thBlizzaga
Bomb's WrathInflicts Firaga (15d8 fire damage; DC 18 Reflex save).3,750contactstrong elemental (fire)15thFiraga
Chocobo WingBestows Haste status to all allies within 30 feet for 5 rounds.3,300contactstrong enhancing11thHastega
Clarity SaltsCures Confusion status.2,275contactstrong healing13thEsuna, Greater
Dark MoteInflicts Darkga (15d8 shadow damage; DC 18 Reflex save).3,750contactstrong dark15thDarkga
Earth FangInflicts Stonega (15d8 earth damage; DC 18 Reflex save).3,750contactstrong elemental (earth)15thStonega
ElixirRestores 50 HP and 25 MP.5,100ingestedstrong healing17thArise
Emergency ExitTransports user outside of an interior or to the exterior of a city up to a 1,000 miles.2,500contactmoderate chronomancy10thBend Space and Time
Golden AppleRestores all stamina points.2,250ingestedstrong healing9thRestora
GraviballInflicts Gravity (DC 17 Fortitude save).2,250contactstrong enfeebling/dark9thGravity
Gysahl PowderCures Berserk status.2,275contactstrong healing13thEsuna, Greater
Lightning FangInflicts Thundaga (15d8 lightning damage; DC 18 Reflex save).3,750contactstrong elemental (lightning)15thThundaga
Loco Weed Inflicts Confuse status for 1d8 rounds (DC 19 Will save).3,300contactstrong enfeebling11thConfusion
Luck MalletCures Mini status.2,275contactstrong healing13thEsuna, Greater
Magic TagCures Zombie status.2,275contactstrong healing13thEsuna, Greater
Maiden's KissCures Frog status.2,275contactstrong healing13thEsuna, Greater
TinctureCures 1 magical negative status effect of 6th level or lower.4,550ingestedstrong healing13thEsuna, Greater
War GongInflicts Berserk status for 1d8 rounds (DC 19 Will save).3,300contactstrong enfeebling11thBerserk
White MuskInflicts Lightga (15d8 holy damage; DC 18 Reflex save).3,750contactstrong light15thLightga
X-EtherRestores 3d6+5 MP.6,750ingestedstrong healing17thBless
X-Potion Restores 5d6+6 HP.1,500ingestedstrong healing5thCure III

Tier 4 Alchemical Items

Item NameDescriptionCost (gil)UsageAuraCLSpell Needed
Alexander's BlessingCures Doom status.3,825contactstrong healing17thBasuna
Black HoleInflicts Graviga (up to 5 targets within 30 ft., DC 20 Fortitude save).4,550contactstrong dark/enfeebling13thGraviga
Chronos TearCures Stop status.3,825contactstrong healing17thBasuna
FantasiaRevives a dead ally in a new body, as Reincarnate spell.1,650contactstrong chronomancy11thReincarnate
Gold HourglassInflicts Stop status for 1 minute (DC 23 Will save).7,650contactstrong enfeebling17thStop
Mega PhoenixRevives a dead ally (as Full-Life spell) that has been dead no longer than 3 hours and fully restores HP, but revives target at the MP value they had before death.9,500contactstrong healing17thFull-Life
MegalixirFully restores HP & MP.32,000ingestedstrong healing17thFull-Life
Mega PotionFully restores HP.4,550ingestedstrong healing13thFull-Cure
Panacea PillCures 1 magical negative status effect of any level.7,650ingestedstrong healing17thBasuna
Turbo EtherFully restores MP.25,000ingestedstrong healing17thFull-Cure

When crafting Tier 5 alchemical items you must spend 8 hours per 1000 gil of the base price instead of the normal 1 hour per tier. Tier 5 alchemical items are not affected by the Chemist’s Alchemical Diffusion or Instant Alchemy abilities, nor can they be affected by the Dilution discovery.

Tier 5 Alchemical Items

Item NameDescriptionCost (gil)UsageAuraCLSpell Needed
Body PlusGrants a +1 inherent bonus to Constitution permanently. 27,500ingestedstrong enhancing17thOverwhelming Presence
Luck PlusGrants a +1 inherent bonus to Charisma permanently. 27,500ingestedstrong enhancing17thOverwhelming Presence
Mind PlusGrants a +1 inherent bonus to Intelligence permanently. 27,500ingestedstrong enhancing17thOverwhelming Presence
Power PlusGrants a +1 inherent bonus to Strength permanently. 27,500ingestedstrong enhancing17thOverwhelming Presence
Soma PlusGrants a +1 inherent bonus to Wisdom permanently. 27,500ingestedstrong enhancing17thOverwhelming Presence
Speed PlusGrants a +1 inherent bonus to Dexterity permanently. 27,500ingestedstrong enhancing17thOverwhelming Presence

Alchemical Items