Star Sibyls guide the tarutaru people by reading the moon and the stars to foresee future events. They wear a blue orb called the Diza Star which is essential to the application of their powers.
The star sibyl is an archetype of the astrologian class, available only to tarutaru astrologians.
The star sibyl must have the magic resistant racial trait.
At 1st level, a star sibyl begins play with an item called a Diza Star which is worn as a necklace. While wearing this item, she gains a +1 DC on all astrologian spells she casts and a +1 caster level. If stolen or destroyed, the star sibyl can recreate one by spending 100 gil per astrologian level. Only the star sibyl is able to get this bonus.
This ability replaces star globe.
At 1st level, a star sibyl’s magic resistant racial trait increases, granting her a spell resistance of 12 + her astrologian level.
This ability replaces prescience.
At 2nd level, when the star sibyl activates this ability, she can touch any creature as a standard action to give it an insight bonus on all of its attack rolls, skill checks, ability checks, and saving throws equal to half her astrologian level (minimum +1) for 1 round. The star sibyl can use this ability a number of times per day equal to 3 + her Wisdom modifier.
This ability replaces fateful touch.
At 3rd level, as a standard action, the star sibyl places a scrying sensor at a point within medium range (100 feet + 10 feet/astrologian level) that she can see and have line of effect to. The star sibyl can see or hear (not both) through this sensor for number of rounds equal to half her astrologian level (minimum 1). The sensor otherwise functions as a clairaudience/clairvoyance spell with a caster level equal to her astrologian level. The star sibyl can use this ability a number of times per day equal to 3 + her Wisdom modifier.
This ability replaces lightspeed.
At 4th level, a number of times per day equal to 3 + her Wisdom modifier, the star sibyl can predict an ally’s success, bolstering others’ resolve. As a swift action, the star sibyl can shout an inspiring prediction, granting each ally within 50 feet who can hear her a +4 luck bonus on her next attack roll, saving throw, or skill check.
This ability replaces insight.
At 6th level, a number of times per day equal to her Wisdom modifier, the star sibyl can publicly declare that her next spell is guided by prophecy. When the star sibyl does, the next spell she casts has a 20% chance of fizzling (1–20 on a d%). If the spell does not fail, treat the spell as if it had been modified by the Empower Spell feat, even if the star sibyl does not have that feat. At 12th level, the chance that the spell fizzles is reduced to 15% (1–15 on a d%). At 16th level, the chance is reduced to 10% (1–10 on a d%).
This ability replaces essential dignity.
At 9th level, the star sibyl is always aware when she is being observed via magic. In addition, whenever the star sibyl scries on a subject, treat the subject as one step more familiar to the star sibyl. Very familiar subjects get a –10 penalty on their save to avoid her scrying attempts.
This ability replaces synastry.
At 12th level, the star sibyl gains magical vision that grants her the ability to see invisible opponents including those that may be ethereal. This effect is constant, though the star sibyl may voluntarily drop or restart the effect as a move action. Otherwise, it operates as the See Invisibility spell. The star sibyl also gains a +4 bonus versus Illusions and are allowed a saving throw when she first encounters the illusion if it is of the Figment or Glamer subschools.
This ability replaces tugging strands.
At 16th level, the star sibyl may reach out to the powers beyond time and space and ask a question regarding the present or near present that has a simple answer, such as yes, no, or a short phrase. It is possible that no real answer may be given. The star sibyl must spend 1 minute in meditation to initiate this power and may only ask one question, but otherwise it is identical to the Commune spell. The star sibyl may use this power a number of times per day equal to 3 + her Wisdom modifier.
This ability replaces time dilation.