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A relic of a simpler time, barbarians express their rage in a cruder manner. Even if they are, well, barbaric, their archaic methods can still be effective.

The barbarian is an archetype of the berserker class.

Archetype Main Ability Scores:
The barbarian mainly focuses on STR and CON for combat, and CHA for one class feature.

Archetype Feature Replacements:
1stRage. 11thGreater Rage. 20thMighty Rage.

Rage (Ex)

When raging, instead of gaining a bonus to melee attack rolls, melee damage rolls, thrown weapon damage rolls, and 2 temporary hit points per Hit Die, a barbarian gains a +4 morale bonus to Strength and Constitution. It otherwise functions as normal, including gaining a +2 bonus to Will saves and a -2 penalty to armor class.

This ability modifies rage.

Greater Rage (Ex)

At 11th level, when a barbarian enters rage, the morale bonus to his Strength and Constitution increases to +6 and the morale bonus on his Will saves increases to +3. While raging, he is immune to fear effects.

This ability modifies greater rage.

Mighty Rage (Ex)

At 20th level, when a barbarian enters rage, the morale bonus to his Strength and Constitution increases to +8 and the morale bonus on his Will saves increases to +4.

This ability modifies mighty rage.