Setzer wears a long black duster coat with triangle-pattern trim that is variably yellow or white, and a deep purple lining. His attire under it is a ruffled black shirt, matching pants, and white boots. He has purple eyes and long silver hair.
Setzer Gabbiani (CR 10)
Male Hume Gambler 10
CN Medium Humanoid
Init +5; Senses Perception +14
AC 22, touch 15, flat-footed 19 (+7 Armor, +3 Dex, +2 Luck)
HP 73 (10d8+20)
Fort +4, Reflex +10, Will +4
Speed 30 ft.
Melee Dagger +10/+5 (1d4+3/19-20 x2)
Ranged +3 Throwing Cards +19/+14 (1d4+9/x2)
Special Attacks Gil Toss, Gil Rain, Opportunist (1/round)
Special Abilities Luck Pool (15 pts), Gambler Gambits [Bad Draw, Fortune’s Strike, Lucky Strike, Ill-Fortune, Improved Ill-Fortune], Breaking Even, Lucky Streak (2/day; 6 rounds), Double or Nothing, High Roller (8/day),
Limit Breaks Extraordinarily Lucky, Slot Machine
During Combat While not afraid to be in the front line, Setzer prefers to strike with his cards from a distance. He supports his allies when he can with cover fire and his gambits. Setzer is not conservative with his gambits in regards to combat ability. He has no problem blowing his load with Two-Weapon Fighting and Gambits if he needs to.
Str 16, Dex 16, Con 12, Int 12, Wis 12, Cha 20
Base Atk +7/+2; CMB +10; CMD 25
Feats Point Blank Shot, Precise Shot, Quick Draw, Surge of Success, Two-Weapon Fighting, Weapon Focus (Cards)
Skills Acrobatics +16, Bluff +18, Diplomacy +18, Knowledge (Local) +14, Perception +14, Sleight of Hand +16, Use Magic Device +18
Languages Common, 1 more
SQ Throwing Cards, Beginner’s Luck, Evasion, Uncanny Dodge, Fortune’s Favor (+2), Sharpened Cards (+2), Professional Gambler, Know When to Run, Know When to Walk Away
Combat Gear Dagger, +3 Throwing Cards, +3 Chain Shirt, Headband of Alluring Charisma +2, Lag Gloves (Fort DC 14), Belt of Giant Strength +2, Chocobo Wing x2, X-Potion x3, Phoenix Down; Other Gear Backpack, Bedroll, Trail Rations x3, 1-Pint Flask, 50-ft. Rope, Torch x2.