While most monks tend to eschew weapons in favor of unarmed combat, there are those who train with special weapons and seek to make them an extension of themselves.
The weapon adept is an archetype of the monk class.
Archetype Main Ability Scores:
The weapon adept mainly focuses on STR/DEX for martial combat and DEX and WIS for their class features.
Archetype Feature Replacements:
1st – Blitz Techniques, Stunning Fist. 2nd – Evasion. 4th – Martial Arts Master. 9th – Improved Evasion. 17th – Timeless Body. 20th – Perfect Self.
Perfect Strike (Ex)
At 1st level, a weapon adept gains Perfect Strike as a bonus feat, even if she does not meet the prerequisites. This feat applies to all weapons with the “monk” special quality. At 10th level, the monk can roll her attack roll three times and take the higher result. If one of these rolls is a critical threat, she can choose which one of her other two rolls to use as her confirmation roll.
This ability replaces stunning fist.
Armed Blitz (Ex)
At 1st level, the weapon adept may channel her Elbow Smash, Fierce Punch, and Rising Uppercut blitz techniques through any weapon with the “monk” special quality that she is wielding, making an attack with that weapon instead and dealing damage appropriate to that weapon instead of her unarmed strike damage.
This ability modifies the blitz techniques.
Way of the Weapon Master (Ex)
At 2nd level, the weapon adept gains Weapon Focus with one weapon from the monk weapon group as a bonus feat. If she already has Weapon Focus with that weapon, she instead gains a free combat feat for which she meets the requirements. Furthermore, starting at 4th level, the weapon adept may use her monk level to qualify for feats with a warrior level prerequisite when those feats are applied to either unarmed strikes or any weapon with the “monk” special quality.
This ability modifies martial arts master and replaces evasion.
Evasion (Ex)
At 9th level, the weapon adept gains evasion.
This ability replaces improved evasion.
Uncanny Initiative (Ex)
At 17th level, a weapon adept does not need to roll for initiative. She always treats her initiative roll as if it resulted in any number of her choosing (from 1 to 20).
This ability replaces timeless body.
Pure Power (Ex)
At 20th level, a weapon adept forsakes the ideals of the perfect self to become a bastion of the physical and mental virtues monks hold dear. She gains a +2 bonus to Strength, Dexterity, and Wisdom.
This ability replaces perfect self.