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Firion has light brown skin, brown eyes, and white hair tied in a ponytail and covered by a blue, black, and orange bandana. Firion is heroic and brave; always striving to protect his country and the people he holds dear… though he does have a weakness for women.

Firion (CR 10)

XP 9,600
Male Hume Warrior 10
CG Medium Humanoid
Init +7; Senses Perception +12

DEFENSE

AC 25, touch 15, flat-footed 21 (+7 armor, +3 shield, +4 Dex, +1 deflect)
HP 100 (10d10+40)
Fort +9, Reflex +9, Will +9

OFFENSE

Speed 20 ft.
Melee +2 Knight Sword +19/+14 (1d10+11/19-20 x2), +1 Greataxe +15/+10 (1d12+9/x3), +1 Lance +15/+10 (1d8+9/X3, reach)
Ranged +1 Composite Longbow +15/+10 (1d8+5/x3)
Special Attacks Overhand Chop +18 (1d10+14/19-20 x2), Backswing +18/+13 (1d10+12/19-20 x2)
Special Abilities Martial Flexibility (8/day), Reliable Strike (6/day), War Cry (6/day)
Limit Breaks Mighty Strikes, Omnistrike

TACTICS

During Combat Firion is capable engaging enemies at many ranges, with a variety of weapons. While wielding his Longsword, he wields it one-handed to keep the shield bonus from his Buckler, losing the shield bonus when he wields his Greataxe or Lance. When low on HP, Firion tends to switch to his Lance, keeping some space between himself and his foes. Firion uses his Longbow when he is unable to engage foes in melee. If Firion has time to prepare, and knows what he is going up against, he might use his Weapon Aptitude to change his Chosen Weapon to counter the threats he might face.

STATISTICS

Str 18, Dex 19, Con 16, Int 12, Wis 14, Cha 10
Base Atk +10/+5; CMB +14; CMD 29
Feats Combat Reflexes, Exotic Weapon Prof. (Knight Sword), Iron Will, Point-Blank Shot, Power Attack, Precise Shot
Skills Acrobatics +16, Climb +7, Intimidate +13, Knowledge (Dungeoneering) +10, Perception +12, Survival +15, Stealth +5, Swim +7
Languages Common, one more
SQ Chosen Weapon +3 (Knight Sword), Warrior Talent (Weapon Aptitude, Melee Power, Rain of Blows, Uncanny Dodge, Trained Initiative), Rapid Attack, Sharp Reflexes (+2), Determination (+2), Dogged Obstinacy, Physical Resilience, Weapon Guard, Robust Physique, Weapon Adaption, Secure Weaponry, Tenacious Grip
Combat Gear +1 Knight Sword, +1 Greataxe, +1 Lance, +1 Composite Longbow, +3 Chain Coat, +2 Buckler, Belt of Physical Perfection +2, Ring of Protection +1, X-Potion x2, Baccus Wine, Phoenix Down; Other Gear Backpack, 1-pint Flask, Bedroll, Trail Rations x3, Hemp Rope (50 ft), Arrows x40.