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Basch is a 36-year-old man with a strong, muscular-though-emaciated build, a tall frame, and blue eyes. He has long blond slicked back hair, beard and goatee. Basch has a long scar across his left brow.

Basch fon Rosenburg (CR 1)

XP 400
Male Hume Knight 1
LG Medium Humanoid
Init +6; Senses Perception +5

DEFENSE

AC 21, touch 11, flat-footed 20 (+7 armor, +1 Dex, +3 shield)
HP 17 (1d12+5)
Fort +6, Reflex +2, Will +3

OFFENSE

Speed 20 ft.
Melee Knight Sword +3 (1d10+2/19-20 x2)
Special Abilities Defensive Stance (8 rounds/day)
Limit Breaks A Knight’s Blessing (Protect/Shell/Regen I), A Knight’s Protection

TACTICS

During Combat Basch prefers to stay close to his allies, protecting them with his Defend Ally ability, and preventing enemies from flanking. If Basch is surrounded or seriously hurt, he will go into his Defensive Stance to prevent as much damage as possible. Basch will only retreat if he knows his allies will escape as well and will do anything in his power to ensure they can, even sacrificing himself.

STATISTICS

Str 14, Dex 14, Con 18, Int 12, Wis 12, Cha 11
Base Atk +1; CMB +3; CMD 15
Feats Antagonize, Improved Initiative, Shield Focus
Skills Diplomacy +4, Knowledge (Nobility) +5, Perception +5, Sense Motive +5
Languages Common, and one more
SQ Curiosity, Integrated, Sociable, Defend Ally (+2), Threat Control
Combat Gear Knight Sword, Banded Mail, Heavy Steel Shield; Other Gear Backpack, Bedroll, 1-pint Flask, Trail Rations x3, 15 gil.

*Basch puts his favored class bonus into bonus Hit Points.
**If playing in a game that allows traits, Basch gains the “Reactionary” and “Friends in High Places” traits.