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Table: 0-Level Astrologian Spells

Spell NameDescription
Alter FoodAlter the properties of food to be delicious or disgusting.
Alter ObjectMake slight alterations to a single object, or create objects, as a party trick.
Burst of LightDazzles one creature (-1 on attack rolls).
Dancing LightsCreates torches or other lights.
DazeA single humanoid creature with 4 HD or less loses its next action.
Detect MagicDetects all spells and magic items within 60 ft.
Detect PoisonDetermine if a creature, object, or area has been poisoned or is poisonous.
Gather CoinCommand all nearby coins into your possession.
Guidance+1 on one attack roll, saving throw, or skill check.
IgniteIgnites flammable objects.
Know DirectionYou discern north.
Magical CleaningClean a single object of all dirt.
Magical HygieneClean a creature's body of filth, making them fit for a social gathering.
MendingMakes minor repairs on an object.
MessageWhisper conversation at distance.
Purify Food and DrinkPurifies 1 cu. ft./level of food or water.
Read MagicRead magical scrolls.
ResistanceSubject gains +1 on saving throws.
TorchlightObject shines like a torch.

Table: 1st-Level Astrologian Spells

Spell NameDescription
Anticipate PerilTarget gains a bonus on one initiative check.
Comprehend LanguagesYou understand all spoken and written languages.
Crafter's KnowledgeTarget gains a +5 insight bonus on its next Craft skill check.
CureHeals 1d6 damage + Wisdom modifier + 1 per level (max of +5).
DeprotectTarget is inflicted with a -2 penalty to AC.
DeshellTarget is inflicted with a -2 penalty to saving throws versus spells, spell-like abilities, and supernatural abilities.
Detect Secret DoorsReveals hidden doors within 60 ft.
Detect Snares and PitsReveals natural or primitive traps.
Embrace DestinyRoll d20; use the roll before the spell ends to replace another d20 roll before the die is rolled.
Endure ElementsSubject is protected from hot and cold environments.
EnvelopeSubject gains a +2 dodge bonus to AC.
Faerie FireOutlines subjects with light, canceling blur, concealment, and the like.
FearnaTarget is cured of Fear effect.
Flare BurstAs Burst of Light, but all creatures within 10 ft.
IdentifyGives +10 bonus to identify magic items.
Know the EnemyGain +10 on a monster Knowledge check.
Mage ArmorGives subject +4 armor bonus.
MountSummons a yellow chocobo to serve the caster as a mount.
ProtectSubject gains a +2 deflect bonus to AC.
Rebounding StarYou create a small star that you can rebound your star globe attack off, increasing its range and getting around cover.
RegenSubject gains Fast Healing 2.
SanctuaryOpponents can’t attack you, and you can’t attack.
ShellSubject gains a +2 resistance bonus to saving throws versus spells, spell-like abilities, and supernatural abilities.
ShieldInvisible disc gives +4 to AC, negates an amount of ruin damage.
SleepTarget is inflicted with Sleep status.
StarsightGives bonus on Knowledge (geography) and Survival checks.
True Strike+20 on your next attack roll.

Table: 2nd-Level Astrologian Spells

Spell NameDescription
AidSubject gains a bonus to attack rolls and saves versus fear plus temporary hit points.
AuguryLearns whether an action will be good or bad.
BeneficHeals for 1d6 points of damage, and provides 2d4 points + Wisdom modifier temporary HP
BlindnaTarget is cured of Blind status.
Burst of RadianceFills area with shimmering light, blinding (or dazzling) creatures for 1d4 rounds and damaging evil creatures.
CombustCause a target who fails their Fortitude save to take 1d6 non-elemental damage per round.
Cure IIHeals for 3d6 + Wisdom modifier + 1 per level (max of +10).
Detect CurseAs detect magic, but it detects cursed items and creatures rather than magic.
Detect DiseaseDetect the presence of disease and further details about the disease.
Detect Magic, GreaterAs detect magic, but learn more information.
Dwarf’s Endurance, LesserSubject gains a +4 enhancement bonus to Constitution.
Elemental ResistanceSubject gains elemental resistance of a chosen type.
Elvaan’s Splendor, LesserSubject gains a +4 enhancement bonus to Charisma.
Endure Elements, CommunalAs endure elements, but may divide the duration among creatures touched.
FloatSubject floats a couple of feet off the ground.
False FutureTarget is shown a false future and is reposition 5 ft.
Future's BoonOn any d20 roll, roll two dice and takes the better result.
Galka’s Strength, LesserSubject gains a +4 enhancement bonus to Strength.
Guiding StarKnow approximate distance from where you cast this spell.
LevitateSubject is able to move up or down up to 20 feet each round.
MaleficBlasts a target for 3d6 points of non-elemental damage + casting modifier + 1 per level (max of +10), Fortitude for half.
Mithra’s Grace, LesserSubject gains a +4 enhancement bonus to Dexterity.
Moogle’s Wisdom, LesserSubject gains a +4 enhancement bonus to Wisdom.
Mount, CommunalAs mount, but summons up to 6 yellow chocobos and may divide the duration among chocobos summoned.
ParalynaTarget is cured of Paralyzed status.
PlanetariumProject an image of the night sky based on your current location and the local time, allowing you to observe the heavens and all of its celestial bodies and features.
PoisonaTarget is cured of the Poison status effect.
RestoreSubject is healed of 1d4 temporary ability damages and fatigue.
See InvisibilityCaster is granted the ability to see invisible beings and objects.
Shooting StarYou cause a fiery hot stone to fall from the sky doing 2d6 damage (fire/bludgeon) per two levels to a single target.
SilenceTarget is inflicted with Silence status.
StatusCaster can monitor the touched subjects of their relative positions and general condition.
Switch FateSteal the initiative score of an opponent.
Tarutaru’s Cunning, LesserSubject gains a +4 enhancement bonus to Intelligence.
VoxTarget is cured of Silence status.

Table: 3rd-Level Astrologian Spells

Spell NameDescription
Alter FortuneCause one creature to reroll any die roll.
AurorastormCreates an aurora in a 30ft radius. Spells cast within or into this aurora have their damage/healing altered by 10% if they roll 1-33 on a d100.
BarrierSubject gains damage reduction 5/-.
Clairaudience/ClairvoyanceHear or see at a distance for 1 min./level.
CleanseTarget is cured of Diseased status.
CrossTarget is cured of Cursed status.
CuraAllies heal for 1d6 per level.
Cure IIIHeals 5d6 damage + Wisdom modifier + 1 per level (max of +15).
DaylightTouched object sheds bright light in a 60-ft.-radius.
Deprotect IITarget is inflicted with a -4 penalty to AC.
DeprotectraTargets are inflicted with a -2 penalty to AC.
Deshell IITarget is inflicted with a -4 penalty to saving throws versus spells, spell-like abilities, and supernatural abilities.
DeshellraTargets are inflicted with a -2 penalty to saving throws versus spells, spell-like abilities, and supernatural abilities.
DispelCancels one magical spell or effect.
Elemental Resistance, CommunalAs elemental resistance, but may divide the duration among creatures touched.
EnvelopgaTargets gain a +2 dodge bonus to AC.
FlySubject gains a flying speed of 20 feet.
HarrowingYou use a Harrow deck to tell a fortune for yourself or someone else.
HasteSubject becomes hasted.
HeroismSubject gains +2 bonus on attack rolls, saves, skill checks.
Immediate MoonSummons a small moon that lets off moonlight, affecting creatures to half an effect.
Locate ObjectSenses direction toward object (specific or type).
Locate WeaknessYou roll damage twice when you roll damage for a critical hit and take the best damage.
Magic VestmentArmor or shield gains +1 enhancement bonus per four levels.
NulStatus ISubject gains a protection that negates a status effect.
PetrinaSubject is relieved of the Petrification status effect.
Protect IISubject gains a +4 deflect bonus to AC.
ProtectraAllies gain a +2 deflect bonus to AC.
Regen IISubject gains Fast Healing 4.
RenewAllies gain Fast Healing 2.
RescueYou pull an ally adjacent to you.
ScryingSpies on subject from a distance.
Severed FateA target becomes shaken and can not use hero points for 10 minutes per level.
Shell IISubject gains a +4 resistance bonus to saving throws versus spells, spell-like abilities, and supernatural abilities.
ShellraAllies gain a +2 resistance bonus to saving throws versus spells, spell-like abilities, and supernatural abilities.
SleepgaAs sleep, but all within 30 feet.
SlowTarget is inflicted with Slow status.
Torchlight, GreaterAs torchlight, but permanent.
Unravel DestinyA target suffers -2 on all ability checks, attack rolls, saving throws, and skill checks for every hero point it possesses.

Table: 4th-Level Astrologian Spells

Spell NameDescription
Benefic IIHeals for 2d6 points of damage, and provides 4d4 points + Wisdom modifier + 1 point per caster level (maximum +5) temporary HP.
Combust IICause a target who fails their Fortitude save to take 3d6 non-elemental damage per round.
CometSummons 1d4 comets dealing 4d6 + casting modifier ice/earth damage each, 10-ft radius.
Cure IVHeals 7d6 damage + Wisdom modifier + 1 per level (max of +20).
DazeraAs daze, but all within 30 feet.
Debilitating PortentInflicts an ill fate on a creature, halving its damage when it attacks or casts a spell.
DisablnaSubject is relieved of the Disabled status effect.
Discern LiesReveals deliberate falsehoods.
DivinationProvides useful advice for specific proposed actions.
Dwarf’s EnduranceSubject gains a +6 enhancement bonus to Constitution.
Elvaan’s SplendorSubject gains a +6 enhancement bonus to Charisma.
EsunaSubject is cured of all lesser negative status effects.
FloatgaAs float, but multiple creatures.
Galka’s StrengthSubject gains a +6 enhancement bonus to Strength.
Malefic IIBlasts a target for 6d6 points of non-elemental damage + casting modifier + 1 per level (max of +15), Fortitude for half.
Mithra’s GraceSubject gains a +6 enhancement bonus to Dexterity.
Moogle’s WisdomSubject gains a +6 enhancement bonus to Wisdom.
MoonstruckDazes target then gives them a bite and 2 claw attacks and the rage and confusion spell effects.
Panacea
Target is cured of any currently ongoing Poison statuses and effects.
Protection from ElementsSubject gains temporary immunity to a chosen element.
RaiseSubject is raised from the dead.
Rebounding Aspected StarYou create a small star that you can rebound your star globe attack off, increasing its range and getting around cover. Each rebound adds 1d6 points of damage.
RestoraAs restore, except it also dispels temporarily negative levels or one permanent negative level.
ShieldraAs shield, except it affects up to 5 creatures that grants an invisible disc that gives +4 to AC, negates an amount of ruin, ruinra, and ruinga damage.
SilencegaAs silence, except all within 30 feet.
Starry EyeInvisible floating eye moves 30 ft./round.
Status, GreaterAs status, but can also cast a limited selection of spells through the link.
StonaTarget is relieved of the Petrification and Statue status effects.
StoneskinSubject gains damage reduction 10/adamantine.
Tarutaru’s CunningSubject gains a +6 enhancement bonus to Intelligence.
TonguesSubject gains the ability to speak and understand the language of any intelligent creature.
VanishSubject becomes invisible.
Wandering Star MotesOutlines subject and produces light as a sunrod.

Table: 5th-Level Astrologian Spells

Spell NameDescription
Anticipatory StrikeTake your next turn right now, even interrupting other actions.
Aura BreakAllows a creature to use limit breaks without needing to be below 50% hp.
AvoidAllows the caster to avoid any attacks that require attack rolls at the cost of MP.
BlessAllies heal for 1d6 per level and receive Fast Healing 2.
Breath of LifeDead creature is brought back to life, healing for 5d8 points of damage + 1 per level.
CommuneDeity answers one yes-or-no question/level.
CuragaAllies heal for 1d8 per level.
Deprotect IIITarget is inflicted with a -6 penalty to AC.
Deprotectra IITargets are inflicted with a -4 penalty to AC.
Deshell IIITarget is inflicted with a -6 penalty to saving throws versus spells, spell-like abilities, and supernatural abilities.
Deshellra IITargets are inflicted with a -4 penalty to saving throws versus spells, spell-like abilities, and supernatural abilities.
DreamSends message to anyone sleeping.
Earthly StarCreates a 20ft. radius delayed blast that heals allies and deals more damage the longer it stays on the battlefield.
FlightCaster gains a flying speed of 40 feet.
GravityTarget loses half of current hit points.
Gravity BallCreates a black hole that slowly sucks in creatures within a 20 ft. radius, dealing non-elemental damage and inflicting immobilized/stunned.
NulStatus IISubject gains a protection that negates a status effect.
Protect IIISubject gains a +6 deflect bonus to AC.
Protection from Elements, CommunalAs protection from elements, but may divide the duration among creatures touched.
Protectra IIAllies gain a +4 deflect bonus to AC.
Prying Eyes1d4 + 1/level floating eyes scout for you.
Regen IIISubject gains Fast Healing 6.
Renew IIAllies gain Fast Healing 4.
Second ChanceCaster can reroll one attack roll, saving throw, ability check, or skill check.
Shell IIISubject gains a +6 resistance bonus to saving throws versus spells, spell-like abilities, and supernatural abilities.
Shellra IIAllies gain a +4 resistance bonus to saving throws versus spells, spell-like abilities, and supernatural abilities.
SleepjaAs sleepga, except it affects any number of creatures within 50 feet of each other.
Stoneskin, CommunalAs stoneskin, but may divide the duration among creatures touched.
Tongues, CommunalAs tongues, but may divide the duration among creatures touched.
ZombnaSubject is relieved of the Zombie status effect.

Table: 6th-Level Astrologian Spells

Spell NameDescription
Analyze DweomerReveals magical aspects of subject.
AriseSubject is raised from death, to full health.
Auto-CureSubject is healed once by a cure III spell upon being hit.
Benefic IIIHeals for 4d6 points of damage, and provides 6d6 points + Wisdom modifier + 1 point per caster level (maximum +10) temporary HP.
BerserknaSubject is relieved of the Berserk status effect.
Combust IIICause a target who fails their Fortitude save to take 5d6 non-elemental damage per round.
CometraSummons 1d6 comets dealing 4d8 + casting modifier ice/earth damage each, 15-ft radius.
ConfusnaSubject is relieved of the Confused status effect.
Cosmic RayRanged touch attack ray that deals 1d6 points of non-elemental damage per caster level (maximum 20d6) and sickens the target.
CuradaSubject is healed for 10 hit points per level and cured of one condition.
Dispel, GreaterAs dispel, but with multiple targets.
Dwarf’s Endurance, MassAs dwarf’s endurance, but all allies within 30 feet.
Elvaan’s Splendor, MassAs elvaan’s splendor, but all allies within 30 feet.
Find the PathShows most direct way to a location.
Galka’s Strength, MassAs galka’s strength, but all allies within 30 feet.
Greater MoonSummons a small moon that lets off moonlight, affecting creatures who fail their Will save possibly forcing Lycanthropes to transform or infected Lycanthropes to progress their disease.
HastegaAs haste, except all allies within 30 feet.
Heroism, GreaterSubject gains +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp.
Legend LoreLets you learn tales about a person, place, or thing.
Magic StatusAs status, except that you also know the name and caster level of any spell cast upon your allies.
Malefic IIIBlasts a target for 9d6 points of non-elemental damage + casting modifier + 1 per level (max of +15), Fortitude for half.
Mithra’s Grace, MassAs mithra’s grace, but all allies within 30 feet.
Moogle’s Wisdom, MassAs moogle’s wisdom, but all allies within 30 feet.
NulStatusraSubjects gain a protection that negates a status effect.
ResurrectionOne dead creature is revived as if by a Raise spell and may be teleported adjacently to the caster.
SlowgaAs slow, except all enemies within 30 feet.
Tarutaru’s Cunning, MassAs tarutaru’s cunning, but all allies within 30 feet.
True SeeingLets you see all things as they really are.
Vanish, GreaterAs vanish, except that it doesn’t end if the subject attacks.

Table: 7th-Level Astrologian Spells

Spell NameDescription
Auto-RaiseSubject is raised by a raise spell upon death.
Bless IIAllies heal for 1d8 per level and receive Fast Healing 4.
Circle of ClarityEmanation hampers illusions and stealth.
Deprotect IVTarget is inflicted with a -8 penalty to AC.
Deprotectra IIITargets are inflicted with a -6 penalty to AC.
Deshell IVTarget is inflicted with a -8 penalty to saving throws versus spells, spell-like abilities, and supernatural abilities.
Deshellra IIITargets are inflicted with a -6 penalty to saving throws versus spells, spell-like abilities, and supernatural abilities.
Fate of OneReroll any roll you just failed.
Fly, MassAs fly, except all creatures within 30 feet.
GravigaAs gravity, but all within 30 feet.
Jolting PortentYou inflict a vengeful fate on a creature, dealing lightning damage each time it attacks or casts a spell.
Lunar VeilDispel light and revert lycanthropes.
NulStatus IIISubject gains a protection that negates a status effect.
Protect IVSubject gains a +8 deflect bonus to AC.
Protectra IIIAllies gain a +6 deflect bonus to AC.
ReflectReflect 1d4+6 spell levels back at caster.
Regen IVSubject gains Fast Healing 8.
Renew IIIAllies gain Fast Healing 6.
RestoragaAs restore, except it also dispels all temporarily and permanent negative levels.
Scrying, GreaterAs scrying, but faster and longer.
Shell IVSubject gains a +8 resistance bonus to saving throws versus spells, spell-like abilities, and supernatural abilities.
Shellra IIIAllies gain a +6 resistance bonus to saving throws versus spells, spell-like abilities, and supernatural abilities.
SunbeamShoot dazzling beams each round that deal 4d6 (1d6 per level versus undead) damage and permanently blind the target.
VanishgaAs vanish, except all allies within 30 feet.
VisionAs legend lore, but quicker.

Table: 8th-Level Astrologian Spells

Spell NameDescription
Antimagic FieldNegates magic within 10 ft.
ArisegaAs arise, except all allies within 30 feet.
Benefic IVHeals for 6d6 points of damage, and provides 8d6 points + Wisdom modifier + 1 per caster level (max +15) temporary hit points.
CurajaAs curada, except all allies within 30 feet.
Discern LocationReveals exact location of creature or object.
Full-CureSubject is cured of all damage.
Malefic IVBlasts a target for 12d6 points of non-elemental damage + casting modifier + 1 per level (max of +25), Fortitude for half.
Magic BarrierSubject becomes immune to magical effects up to 4th level spells.
Moment of PrescienceYou gain +1/level insight bonus on single attack roll, check, or save.
Prediction of FailureTarget is permanently shaken and sickened.
Prying Eyes, GreaterAs prying eyes, but eyes have true seeing.
RegenerateSubject’s severed body members, broken bones, and ruined organs grow back.
Reverse GravityObjects and creatures fall upward.
SunburstBlinds all within 10 ft., deals 6d6 damage.

Table: 9th-Level Astrologian Spells

Spell NameDescription
BasunaAs esuna, but affects all magical status effects.
Black HoleA hole in space crushing and pulling creatures into it.
Deprotect VTarget is inflicted with a -10 penalty to AC.
Deprotectra IVTargets are inflicted with a -8 penalty to AC.
Deshell VTarget is inflicted with a -10 penalty to saving throws versus spells, spell-like abilities, and supernatural abilities.
Deshellra IVTargets are inflicted with a -8 penalty to saving throws versus spells, spell-like abilities, and supernatural abilities.
Foresight"Sixth sense" warns of impending danger.
Full-LifeSubject is raised from death to full maximum hit points.
HastejaAs hastega, but grants an enhanced version of haste.
MeteorSummons a meteor dealing 15d10 earth/fire damage, 80-ft.-radius.
NulStatus IVSubject gains a protection that negates a status effect.
NulStatusgaSubjects gain a protection that negates a status effect.
Protect VSubject gains a +10 deflect bonus to AC.
Protectra IVAllies gain a +8 deflect bonus to AC.
ReflectgaAs reflect, except all allies within 30 feet.
Regen VSubject gains Fast Healing 10.
Renew IVAllies gain Fast Healing 8.
Shell VSubject gains a +10 resistance bonus to saving throws versus spells, spell-like abilities, and supernatural abilities.
Shellra IVAllies gain a +8 resistance bonus to saving throws versus spells, spell-like abilities, and supernatural abilities.
SlowjaAs slowga, but affects an enhanced version of slow.

Spell List
Astrologian SpellsSpell Descriptions
Astrologian Spells