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Gaffgarion – Iconic Dark Knight 10

Gaffgarion is a middle-aged man donning a suit of tightly-pacted armor, obscuring all parts of his body except for the face, exposing his white moustache. He wears leather boots, and his armor has a patch of white fur around the shoulder area.

Goffard Gaffgarion (CR 10)

XP 9,600
Male Hume Dark Knight 10
NE Medium Humanoid
Init +4; Senses Perception +11

DEFENSE

AC 26, touch 16, flat-footed 23 (+10 Armor, +2 Dex, Deflect +3, Dodge +1)
HP 94 (10d10+30); MP 10
Fort +11, Reflex +7, Will +9
Defensive Abilities Dark Resilience

OFFENSE

Speed 20 ft.
Melee +3 Knight Sword +19/+14 (1d10+10/19-20 x2)
Special Attacks Harm Touch (5d6+2; 9/day)
Special Abilities Darkside, Grit Stance, Shared Offense, Soul Eater (5/day), Last Resort
Limit Breaks
Dark Force, Living Dead
Dark Knight Spells Known (CL 7th, Concentration +9)

  • 1st – Dark (DC 13), Fear (DC 13), Summon Monster I
  • 2nd – Death Knell, Summon Monster II, Vanish
  • 3rd – Zeal
TACTICS

During Combat Gaffgarrion is straight forward and will always be on the front lines. Gaff wields his Knight Sword with two hands to maximize his power. He saves his harm touch for heavily armored foes. Gaffgarion knows that spells aren’t his strong spot, and has no issue using his spells on a whim.

STATISTICS

Str 20, Dex 14, Con 16, Int 11, Wis 12, Cha 14
Base Atk +10; CMB +15; CMD 31
Feats Dodge, Extra Harm Touch, Lightning Reflexes, Power Attack, Vital Strike, Weapon Focus (Knight Sword)
Skills Bluff +16, Disguise +15, Intimidate +15, Perception +11, Ride +15
Languages Common
SQ Dark Blessing, First into Battle, Abyssal Arts [Carve and Spit, Dark Passenger, Blood Price, Blood Spiller, Delirium], Defile
Combat Gear +3 Knight Sword, +3 Banded Mail, Muscle Belt, Ring of Protection +3, Mega-Potion, X-Potion x2; Other Gear Backpack, Bedroll, Trail Rations x3, 1-Pint Flask, 50ft Rope, Torch x2