Driven by suspicion and hatred, aegyl doggedly guard their territories, making deadly use of their flight. Using swift strikes from above, aegyl plummet onto their foes with lethal force.
The airborne ambusher is an archetype of the warrior class, available only to aegyl warriors.
Archetype Main Ability Scores:
The airborne ambusher mainly focuses on STR/DEX for martial combat and CON for their class features.
Archetype Feature Replacements:
1st – Weapon and Armor Proficiency. 2nd – Warrior Talent. 5th – Additional Techs II. 9th – Additional Techs IV. 13th – Improved Rush.
Weapon and Armor Proficiency
An airborne ambusher is not proficient with heavy armor.
Combat Flyer (Ex)
At 2nd level, an airborne ambusher may choose to select Flyby Attack and Hover feats instead of a warrior talent.
At 5th level, an airborne ambusher may make a Fly check instead of an Acrobatics check to move through a threatened area or an enemy’s space.
This ability replaces additional techs II.
Flying Dodger (Ex)
At 9th level, when an airborne ambusher flies at least half its fly speed on its turn, it gains a +1 dodge bonus to AC for 1 round. This bonus increases to +2 at 11th level and +4 at 17th level.
This ability replaces additional techs IV.
Plummeting Charge (Ex)
At 13th level, if an airborne ambusher flies at least half its fly speed as part of a charge, it gains a +2 racial bonus on the attack roll (in addition to the normal charge bonus) and a +4 bonus on its critical confirmation roll. These bonuses improve to +4 and +6 at 17th level.
This ability replaces improved rush.