Lilisette is a young, redheaded girl with mixed Hume and Elvaan heritage, giving her an exotic appearance.
Lilisette (CR 10)
Female Half-Breed (Hume/Elvaan) Dancer 10
NG Medium Humanoid
Init +6; Senses Low-Light Vision; Perception +15
AC 22, touch 22, flat-footed 17 (+3 Cha, +2 AC Bonus, +4 Dex, +1 dodge, +2 deflect); +5 AC while moving at least 10 feet
HP 83 (10d8+30)
Fort +13, Reflex +14, Will +6 (+2 vs fear spells and effects)
Defensive Abilities Defensive Roll (1/day)
Speed 30 ft.
Melee Unarmed Strike +15/+10 (1d10+7/20 x2)
Special Abilities Ki Pool (8 pts), Beguiling Dance (Will save DC 18), Contradance (1/day), Wearying Dance (Will save DC 18), Fan Dance (1/day, DR 10/-)
Limit Breaks Perfect Dance, Trance
During Combat Lilisette will attack foes cautiously, preferring to stay in the back and performing battle dances and mystic dances to help her allies. She will avoid rushing ahead alone, instead preferring to help other allies flank opponents so she can unleash her attacks uninterrupted.
Str 16, Dex 18, Con 16, Int 10, Wis 10, Cha 17
Base Atk +7/+2; CMB +10; CMD 24
Feats Dodge, Improved Unarmed Strike, Extra Mystic Dance (Healing Waltz), Mobility, Power Attack, Weapon Finesse, Weapon Focus (Unarmed Strike)
Skills Acrobatics +17, Escape Artist +17, Perception +15, Perform (Dance) +21, Stealth +17
SQ AC Bonus, Unarmed Strike (1d10), Battle Dance (25 rounds). Fleet (+20 feet), Versatile Dance, Evasion, Ki Powers (Aurablast, Furious Defense, Insightful Wisdom, Ki Metabolism, Sudden Speed), Mystic Dances (Curing Waltz, Curing Waltz II, Curing Waltz III, Divine Waltz, Drain Samba, Healing Waltz), Uncanny Dodge, Dance of the Vexing Snake, Rain of Blows (+2), Dancer’s Strike, Improved Uncanny Dodge, Dance of the Floating Step
Combat Gear +3 Weighted Hand/Footwraps, Dancing Scarf +3, Belt of Physical Perfection +2, Cloak of Resistance +3, Ring of Protection +2, X-Potion x3, Hi-Potion, Baccus Wine x3; Other Gear Backpack, Bedroll, 1-pint Flask, Trail Rations x3.