2nd update of the new year
Posted on June 1, 2023 5:38 am by Viladin
Hi folks, proceeding as scheduled, sticking to a twice a year updates, enjoy. Races Genome (Base Race): Added Weapon Familiarity as an Alternate Racial Trait. Mandragora (Base Race): Vulnerable to Fire now notes it imparts a -2 on saves versus […]
Dragoon Rework Questionnaire
Posted on March 28, 2023 3:48 pm by Azurift
Please fill out this brief questionnaire if you have played the new dragoon rework; we would really appreciate your feedback. https://forms.gle/WrEaYct6HnWWFsSp8
End of the Year Update
Posted on December 27, 2022 6:15 pm by Viladin
Starting this next year, going forward, we’ll be slowing our roll on the number of updates per user request. Happy Holidays, folks. Races Hume (Core Race): Unstoppable Magic changed to be Deep Magic. Classes All stamina pool classes/archetypes: Reduced the […]
Last Update for the Year
Posted on November 3, 2022 1:47 pm by Viladin
This will probably be the last update I do this year, will probably take a break besides minor updates/tweaks. Races Forgiven (Beast Tribe Race): Added Heavenly Radiance, Metallic Wings, and Sunlit Strike as racial feats. Kindred (Beast Tribe Race): Added […]
Happy Spooktober Update!
Posted on October 1, 2022 6:50 pm by Viladin
I’ll be going home soon (I hope) by the end of the month, might have 1 more update before the year is out, after that, I will be taking a break. Races Forgiven (New Beastman Tribe Race): The forgiven are […]
Financial Troubles
Posted on September 22, 2022 2:32 pm by Azurift
Hello friends, Viladin, the creator and main contributor of FFd20, has been in a pretty rough spot in regards to his finances due to health complications lately. I speak from my heart by saying that he is a good man […]
The Hopefully Get Out of Hospital Soon Update
Posted on September 11, 2022 12:54 am by Viladin
I should be getting out of the hospital soon, probably within next month. Races Aegyl (Base Race): Lowered fly speed to 40ft (poor) and removed the extra text about load and armor. Immortal (Base Race): Added an alternate racial heritage, […]
Happy Bi-Annual Update!
Posted on June 4, 2022 1:42 am by Viladin
I know it’s been awhile. If you haven’t kept up with my news, I am currently stuck in a hospital and probably will continue to be stuck here for awhile. So any new stuff added that should have PDFs, all […]
Happy New Years update!
Posted on December 31, 2021 9:59 pm by Viladin
Happy Holidays, ladies and gentlemen, enjoy this update. Races Moogles (Core Race): Added Limit Telepathy to alternate racial traits (based off FFV). Palico (Base Races): Reduced the bonus granted by Clever Cat, Natural Hunter, and Curiosity (if already class skills), […]
End of September Update!
Posted on September 25, 2021 1:03 am by Viladin
A few changes here and there and new stuff. Races Monstrous Races: A new category of races that are above the 15 RP cost for the normal races. Beware letting players play these. Half-Gigas (new Monstrous Race): A descendent of […]