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Ignis – Iconic Medic 15

Ignis wears a purple and black patterned dress shirt with a black suit and black shiny red-soled shoes. He wears shimmery silver driving gloves. He wears glasses and has short, dirty blond hair swept up at the front of his hairline and green eyes.

Ignis Scientia (CR 15)

XP 51,200
Male Hume Medic 15
NG Medium Humanoid
Init +8; Senses Perception +25

DEFENSE

AC 34, touch 25, flat-footed 22 (+9 armor, +6 Dex, +6 Dodge, +3 Deflect)
HP 116 (15d8+45)
Fort +15, Reflex +19, Will +16

OFFENSE

Speed 30 ft.
Melee +4 Dueling Dagger +20/+15/+10 (1d4+10; 19-20/x2); +4 Dueling Dagger +20/+15/+10 (1d4+10; 19-20/x2)
Special Attacks Surgical Precision (+5d6)
Special Abilities Triage (15d6+22; 22/day), Battlefield Inspiration (22 Temp HP; 4/encounter), Injections (14/day)
Limit Breaks Keen Eye, Regenerative Aura

TACTICS

During Combat Ignis will attack enemies with his dueling dagger, trying to keep flank to make use his surgical precision. If allies are hurt, he will heal them with triage.

STATISTICS

Str 10, Dex 22, Con 14, Int 14, Wis 24, Cha 12
Base Atk +11; CMB +11; CMD 36
Feats Armor Focus (Chain Shirt), Dodge, Mobility, Nimble Moves, Skill Focus (Heal), Spring Attack, Two-Weapon Defense, Two-Weapon Fighting, Weapon Focus (Dueling Dagger)
Skills Diplomacy +19, Heal +38, Knowledge (Nature) +20, Perception +25, Profession (Cook) +25, Survival +25
Languages Common, Moogle, Elvaan
SQ Medical Specialist, Medic Training, Finesse Training, Medical Practice (Careful Triage, Fortifying Touch, Blood Transfusion, Faster Injections, Developed Immunity, Improved Developed Immunity, Swift Injections), Holistic Care, Evasive (+5), Evasion, Emergency Team, Combat Medic Technique (Befuddling Strike, Celerity, Deflect Arrows), Treatment, Healing Hands, Improved Recovery, Uncanny Dodge, Anesthetic, Improved Triage, Precision Expertise, Medical Alchemist, Resuscitation, Improved Uncanny Dodge, Improved Injections, Quick Fix, Advanced Combat Medic Technique (Crippling Strike, Improved Evasion), Therapy, Penetrating Strike, Improved Resuscitation, Superior Injections
Combat Gear +4 Dueling Dagger(x2), +4 Chain Shirt, Ring of Protection +3, Quick Bracer, Cloak of Resistance +4, Phoenix Down x2; Other Gear Backpack, Bedroll, Trail Rations x3, 1-Pint Flask, 50-foot Rope, Torch x2