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Setzer – Iconic Gambler 15

Setzer wears a long black duster coat with triangle-pattern trim that is variably yellow or white, and a deep purple lining. His attire under it is a ruffled black shirt, matching pants, and white boots. He has purple eyes and long silver hair.

Setzer Gabbiani (CR 15)

XP 51,200
Male Hume Gambler 15
CN Medium Humanoid
Init +5; Senses Perception +19

DEFENSE

AC 26, touch 17, flat-footed 23 (+9 Armor, +3 Dex, +4 Luck)
HP 138 (15d8+60)
Fort +8, Reflex +12, Will +6

OFFENSE

Speed 30 ft.
Melee Dagger +15/+10/+5 (1d4+4/19-20 x2)
Ranged +5 Throwing Cards +27/+22/+17 (1d4+14/x2)
Special Attacks Gil Toss, Gil Rain, Opportunist (1/round)
Special Abilities Luck Pool (21 pts), Gambler Gambits [Bad Draw, Fortune’s Strike, Lucky Strike, Ill-Fortune, Improved Ill-Fortune, Stacking the Odds, Fortune’s Favorite], Breaking Even, Lucky Streak (3/day; 7 rounds), Double or Nothing, High Roller (9/day), Check
Limit Breaks
Extraordinarily Lucky, Slot Machine

TACTICS

During Combat While not afraid to be in the front line, Setzer prefers to strike with his cards from a distance. He supports his allies when he can with cover fire and his gambits. Setzer is not conservative with his gambits in regards to combat ability. He has no problem blowing his load with Two-Weapon Fighting and Gambits if he needs to.

STATISTICS

Str 18, Dex 16, Con 16, Int 13, Wis 12, Cha 22
Base Atk +11/+6/+1; CMB +15; CMD 32
Feats Bodyguard, Combat Reflexes, Deadly Aim, Point Blank Shot, Precise Shot, Quick Draw, Surge of Success, Two-Weapon Fighting, Weapon Focus (Cards)
Skills Acrobatics +21, Bluff +24, Diplomacy +24, Knowledge (Local) +19, Perception +19, Sleight of Hand +21, Use Magic Device +24
Languages Common, 1 more
SQ Throwing Cards, Beginner’s Luck, Evasion, Uncanny Dodge, Fortune’s Favor (+4), Sharpened Cards (+3), Professional Gambler, Know When to Run, Know When to Walk Away, Stalwart, Improved Evasion, Improved Uncanny Dodge, All or Nothing, Lucky Seven
Combat Gear Dagger, +5 Throwing Cards, +5 Chain Shirt, Witty Amulet, Chaos Gloves (Will DC 16), Belt of Giant Strength +4, Chocobo Wing, Mega-Potion x2, Phoenix Down; Other Gear Backpack, Bedroll, Trail Rations x3, 1-Pint Flask, 50-ft. Rope, Torch x2.