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T-Rexaur

T-RexaurThis towering predator has an enormous head and a mouth full of dagger-sized teeth. It stands on two powerful legs and has only vestigial forelimbs. A rare species of dinosaur that is thought extinct, but due to its size and sheer ferocity has fended off almost all other predators in its own hunt for prey. Alive since the beginning of time, its power as well as its durability causes it to have a reputation as a beast to run away from rather than to fight.

T-Rexaur (CR 9)

XP 6,400
N Gargantuan Magical Beast (Mini-Boss, Reptilian)
Init +5; Senses Darkvision 60 ft., low-light vision, scent; Perception +37

DEFENSE

AC 21, touch 7; flat-footed 20 (+1 dex, +14 natural, -4 size)
hp 172 [240] (15d10+90)
Fort +15, Ref +10, Will +9
DR 10/-; Immune Poison; Resist Earth 10, Fire 10, Lightning 10
Weakness Ice

OFFENSE

Speed 40 ft.
Melee Bite +23 (4d6+24/19-20 plus grab)
Space 20 ft.; Reach 20 ft.
Special Attacks Earthquake, Swallow Whole (2d8+11, AC 17, hp 24)

STATISTICS

Str 34, Dex 13, Con 22, Int 2, Wis 15, Cha 10
Base Atk +15; CMB +31 (+35 grapple); CMD 42
Feats Critical Focus, Diehard, Endurance, Improved Critical (bite), Improved Initiative, Iron Will, Run, Skill Focus (Perception)
Skills Perception +37; Racial Modifiers Perception +8
SQ Powerful Bite

SPECIAL ABILITIES

Earthquake (Su)

Once every 1d4 rounds as a standard action, A t-rexaur can cause the ground to erupt around it within a 30-ft.-radius. Creatures within the area of effect take 8d6 points of earth damage and are inflicted with the Weighted status effect for 1d6 rounds (Reflex save DC 16 for half damage and negates the status effect). Blue mages may learn this ability as a 4th level spell (Knowledge: Arcana DC 23).

Powerful Bite (Ex)

A t-rexaur applies twice its Strength modifier to bite damage.