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A support unit developed by the Leblanc Syndicate. It’s not very bright and is only programmed to fire off intermittent machine gun rounds.

Flak Python (CR 3)

XP 800
N Medium Construct (Machina)
Init +2; Senses Darkvision 60 ft., low-light vision; Perception +9

DEFENSE

AC 15, touch 12, flat-footed 13 (+2 dex, +3 natural)
hp 46 [64] (4d10+24)
Fort +1, Ref +3, Will +2
Immune construct traits
Weakness critical hits, lightning

OFFENSE

Speed 20 ft., climb 20 ft., swim 20 ft.
Melee Slam +8 (1d4+6 plus grab)
Ranged integrated light machine gun +6 touch (2d6/x4)
Special Attacks Constrict (1d4+6)

STATISTICS

Str 18, Dex 15, Con -, Int 10, Wis 12, Cha 2
Base Atk +4; CMB +8 (+12 grapple); CMD 20 (cannot be tripped)
Feats Point-Blank Shot, Toughness
Skills Acrobatics +11, Climb +8, Perception +9, Swim +5; Racial Modifiers +4 Perception, +8 Acrobatics
Languages Common (Cannot speak)

SPECIAL ABILITIES

Light Machine Gun (Ex)

These modern firearms have a range increment of 100 feet, automatically reload as a free action, and misfires on a 1 or 2. A flak python’s core can process scrap metal into new ammunition, effectively giving flak python infinite ammo with this weapon.