Jury-rigged Cutter (CR 13)
N Large Construct (Machina)
Init +4; Senses Darkvision 60 ft., low-light vision; Perception +19
AC 26, touch 12, flat-footed 19 (+3 Dex, +14 natural, -1 size)
hp 108  (12d10+42)
Fort +9, Ref +11, Will +11
Defensive Abilities hardness 5, resilient; Immune construct traits
Weakness Critical hits and Lightning
Speed 40 ft.
Melee 2 Buzz Saws +22 (2d12+10/19-20)
Space 10 ft.; Reach 10 ft.
Special Attacks Boosted Charge, Buzzsaw Blitz, Hundred Cuts
Str 30, Dex 18, Con -, Int 12, Wis 18, Cha 4
Base Atk +12; CMB +22; CMD 40
Feats Cleave, Critical Focus (Buzz Saw), Great Fortitude, Power Attack, Toughness, Weapon Focus (Buzz Saw)
Skills Acrobatics +17, Perception +19, Sense Motive +19
Languages Common (Cannot speak)
Boosted Charge (Ex)
3/day, a jury-rigged cutter can make a full-attack action at the end of a charge instead of a single attack.
Buzzsaw Blitz (Ex)
Once every 1d6+1 rounds, a jury-rigged cutter can perform one extra buzz saw attack with each saw as part of a full attack. This ability cannot be used in conjunction with the boosted charge ability.
Hundred Cuts (Ex)
Once every 1d4+1 rounds, a jury-rigged cutter can perform a whirlwind attack. When the jury-rigged cutter uses the full-attack action, it can give up it’s regular attacks and instead make one melee attack at it’s highest base attack bonus against each opponent within reach. It must make a separate attack roll against each opponent.
A jury-rigged cutter receive a +3 racial bonus on all saving throws.