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This hatchling dragon’s scales are a frosty white. Its head is crowned with slender horns, with a thin membrane stretched between them.

White Dragon, Hatchling (CR 2)

XP 600
CE or NE Tiny Dragon (Ice)
Init +7; Senses Dragon senses; Perception +10


AC 17, touch 15, flat-footed 14 (+3 dex, +2 natural, +2 size)
hp 25 [42] (3d12+6)
Fort +5, Ref +6, Will +3
Immune Ice, Paralysis, Sleep; Strong Wind
Weakness Fire


Speed 60 ft., burrow 30 ft., fly 100 ft. (average), swim 60 ft.
Melee Bite +5 (1d4), 2 Claws +5 (1d3)
Space 2.5 ft.; Reach 0 ft. (5 ft. with bite)
Special Attacks Breath Weapon (15-ft. cone, 1d10 ice damage, Reflex DC 13 half, usable every 1d4 rounds), Frostbolt


Str 10, Dex 16, Con 15, Int 8, Wis 10, Cha 8
Base Atk +3; CMB +4; CMD 14 (18 vs. trip)
Feats Alertness, Improved Initiative
Skills Fly +13, Intimidate +5, Perception +10, Stealth +11, Swim +12; Racial Modifiers +8 Swim
Languages Draconic
SQ Icewalking


Frostbolt (Su)

Once every 1d4 rounds, a white dragon can shoot out a bolt of ice towards a single target within 30 feet. The white dragon must make a ranged touch attack (+8), if it hits, the attack deals 1d6+5 points of ice damage. Blue mages may learn this ability as a 1st level spell (Knowledge: Arcana DC 17).

Icewalking (Ex)

This ability works like the spider climb spell, but the surfaces the dragon climbs must be icy. The dragon can move across icy surfaces without penalty and does not need to make Acrobatics checks to run or charge on ice.