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Scales the color of topaz armor this ferocious hatchling dragon while crowned with large pointy horns.

Yellow Dragon, Hatchling (CR 2)

XP 600
NE Tiny Dragon (Lightning)
Init +10; Senses Dragon senses, mist vision; Perception +3


AC 18, touch 18, flat-footed 12 (+6 dex, +2 size)
hp 27 (3d12+3)
Fort +4, Ref +9, Will +2
Immune Lightning, Paralysis, Sleep; Strong Water
Weakness Earth


Speed 60 ft., fly 100 ft. (average)
Melee Bite +4 (1d4-1), 2 Claws +4 (1d3-1)
Space 2.5 ft.; Reach 0 ft. (2.5 ft. with bite)
Special Attacks Breath Weapon (30-ft. line, 1d10 lightning damage, Reflex DC 12 half, usable every 1d4 rounds), Umbral Gaze


Str 8, Dex 22, Con 12, Int 12, Wis 5, Cha 8
Base Atk +3; CMB +7; CMD 16 (20 vs. trip)
Feats Improved Initiative, Iron Will
Skills Appraise +7, Fly +16, Intimidate +25, Knowledge (arcana) +7, Perception +3, Spellcraft +7, Stealth +16, Survival +3
Languages Common, Draconic


Mist Vision (Ex)

A yellow dragon can see through fog, clouds, and similar obscuring effects with perfect clarity.

Umbral Gaze (Su)

Once every 1d4 rounds as a standard action, a yellow dragon can unleash a blast of electricity against a single target within 30 feet. The yellow dragon must make a range touch attack (+11), if it hits, the attack deals 1d6+2 points of lightning damage and must make a Fortitude save (DC 12) or be inflicted with the Blind status for 1d4 rounds. The save DC is Intelligence-based. Blue mages may learn this ability as a 1st level spell (Knowledge: Arcana DC 17).