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Vanu Vanu Warrior Mage (CR 9)

XP 6,400
Vanu Vanu Red Mage 9
NG Medium Humanoid (Avian, Vanu Vanu)
Init +1; Senses Low-light vision; Perception +16


AC 19, touch 12; flat-footed 17 (+7 armor, +1 dex, +1 dodge)
HP 79 [111] (9d8+39)
MP 31
Fort +10, Ref +4, Will +10
Defensive Abilities Elemental’s Gift; Resist Wind 5;


Speed 30 ft.
Melee +1 Longsword +11/+6 (1d8+4/19-20)
Ranged Sling +7/+2 (1d4+3/x3)
Special Attacks Spell CombatSpellstrike
Special Abilities Arcane Pool (7 points), Ruby Arcana (Accurate Strike, Enduring Blade, Prescient Attack, Spell Shield), Quick Cast (4/day), Convert (1/day)
Spells Known (Red Mage CL 9th, concentration +12)

At will (DC 13) – Burst of Light, Daze, Guidance, Stabilize
1st (DC 14) – Aero, Cure, Deflect, Enlarge, Enspell, Fire, Ohspell, Protect, Shell, Wind Shield
2nd (DC 15) – Aero II, Cure II, Imperil, Might, Phalanx, Temper
3rd (DC 16) – Aera, Aero III, Cure III, Greater Magic Weapon, Haste, Magic Vestment


Str 16, Dex 12, Con 18, Int 14, Wis 18, Cha 16
Base Atk +6/+1; CMB +9; CMD 20
Feats Combat Casting, Dodge, Extra MP, Focused Spell, Weapon Focus (Longsword)
Skills Acrobatics +11, Perception +16, Spellcraft +14, Use Magic Device +15; Racial Modifiers +1 Bluff, +1 Diplomacy;
Languages Common, Dwarven, Goblin, Vanu
SQ Armored Mage (Medium), Gift of Tongues, Red Magery (Quick Cast +2, Ruby Knowledge Mastery +1), Ruby Knowledge, Sky Sentinel, Spell Proficiency, Quick Learner (Bonus Metamagic [Extend Spell], Weapon Focus [Longsword])
Gear cure potion (4), +1 longsword, sling (10), +1 breastplate


Elemental’s Gift (Ex)

The elementals know that the Vanu Vanu are more susceptible to attacks from foreign races and monster and grant them their wind ability. Once per day, as a swift action, a vanu can grant himself a +2 deflection bonus to AC against ranged attacks for 1 minute.

Gift of Tongues (Ex)

Vanu gain a +1 racial bonus on Bluff and Diplomacy checks, and they learn one additional language every time they put a rank in the Linguistics skill.

Sky Sentinel (Ex)

Vanu gain a +1 racial bonus on attack rolls, a +2 dodge bonus to AC, and a +2 bonus on Perception checks against flying creatures. In addition, enemies on higher ground gain no attack roll bonus against vanu.