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Initially, it appears to be a giant spider with green hair and chitin, but the upper half of a woman with blue skin and copper hair tells you that the creature before you is no mere arachnid. – Manly ManTantala

Tantala (CR 11)

XP 12,800
N Large Monstrous Humanoid
Init +9; Senses darkvision 60 ft., tremorsense 90 ft.; Perception +20


AC 28, touch 14, flat-footed 22 (+14 natural, +5 Dex, -1 size)
hp 189 [252] (14d10+112)
Fort +11, Ref +14, Will +12
Immune polymorphing; Resist earth 15


Speed 40 ft., climb 40 ft.
Melee bite +22 (2d6+8 plus Poison (2d6 damage/round for 2d6 rounds, Fort DC 26 negates)), 2 claws +22 (1d6+8 plus grab)
Space/Reach 10 ft./10 ft.
Special Attacks earthquake, silk burst


Str 26, Dex 20, Con 24, Int 14, Wis 16 Cha 20
Base Atk +14; CMB +23 (+25 when grappling, +27 when grappling while flanking); CMD 38 (40 vs grapple, 50 vs. trip)
Feats Toughness, Improved Initiative, Dirty Fighting, Improved Grapple, Body Shield, Improved Natural Attack (bite), Combat Reflexes
Skills Climb +33, Bluff +22, Diplomacy +15, Intimidate +22, Perception +20, Stealth +26, Survival +13
Languages Common, Dwarven, Sylvan
SQ counter, softstep, wall walking


Counter (Ex)

Whenever a tantala is targeted with an attack, she can make an attack of opportunity. Her attack of opportunity comes into play after the provoking attack is resolved.

Earthquake (Su)

 The tantala can cause the ground to erupt around her within a 30 ft. radius. Creatures within the area of effect take 8d6 points of earth damage and are inflicted with the Weighted status effect. All those in the area of effect must make a Reflex save (DC 19) for half damage and negating the status effect. Blue mages may learn this ability as a 4th level spell (Knowledge: Nature DC 23).

Silk Burst (Ex)

 The tantala can aim her abdomen and release a spray of silken threads, covering all enemies in a 30 ft. cone. All enemies within the area are entangled, and those who fail a Reflex save (DC 24) are afflicted with the Slow status for as long as they remain entangled. Targets who take fire damage are automatically freed, and dealing fire damage in an area of effect that covers half of the affected area destroys the silk entirely, freeing all who were affected.

Softstep (Ex)

Despite its size, the tantala is a master of stealth, able to move with nary a sound and disappear into shadowy corners with ease. She gains a +4 bonus to Stealth checks, and takes no size penalty on Stealth checks.

Wall Walking (Ex)

This ability works like the spider climb spell. The tantala can move across any surfaces without penalty and does not need to make Acrobatics checks to run or charge on them.


Environment warm desert, warm forest, or underground
Organization solitary or pair
Treasure standard

More clever than craven, tantalas are fond of sneaking up on foes to grapple them and haul them off into the shadows of their dwellings. If they know they have multiple enemies to face, they will usually start by making use of their silk instead before moving in. They use their earthquake ability to discourage several enemies from coming near, and will gladly protect themselves with Body Shield if attacked.