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Centaur Naturecaller (CR 4)

XP 1,200
Centaur Geomancer 4
CN Large Monstrous Humanoid (Centaur)
Init: +1; Senses Darkvision 60 ft., low-light vision, eye of the storm, Perception +11


AC 15, touch 10; flat-footed 14 (+3 armor, +1 dex, +2 natural, – 1 size)
hp 33 [44] (4d8+12)
mp 9
Fort +6, Ref +2, Will +8
Defensive Abilities Natural Armor; Resist Earth 5, Fire 2, Ice 2, Lightning 2, Water 2, Wind 2;


Speed 50 ft.
Melee Scythe +4 (2d4+3/x4), 2 hooves -1 (1d6+1)
Ranged Shortspear +3 (1d6+2)
Special Attacks Geomancy (8/day, +3 attack bonus, 2d6+4, DC 16)
Special Abilities Geomancy Tricks (Infiltration[4 hours], Track), Homefield Advantage (1/day, 4 rounds), Terrain Movement (7/day)
Spells Known (Geomancer CL 4th, concentration +8)

At-will (DC 14) – Create Water, Detect Magic, Elemental Orb, Ignite, Read Magic
1st (DC 15) – Burning Disarm (DC 16), Frostbite, Stone Fist, Wind Armor, Wind Shield
2nd (DC 16) – Barkskin, Burning Arc (DC 17), Flaming Sphere (DC 17), Frost Fall


Str 15, Dex 12, Con 15, Int 10, Wis 18, Cha 8
Base Atk +3; CMB +6; CMD 17 (21 vs. trip)
Feats Combat Casting, Elemental Focus (fire)
Skills Knowledge (Geography) +7, Knowledge (Nature) +9, Perception +11, Survival +13
Languages Centaur, Common
SQ Armored Mage (light), Favored Terrain (Plains, +2), Fast, Ley Lines +1, Natural Mount, Nature Sense, Spell Proficiency, Undersized weapons
Gear cure potion (2), 2nd-lvl geomancer scroll, scythe, shortspear (5), hide shirt


Fast (Ex)

Centaurs gain a 10-foot racial bonus to their speed.

Natural Armor (Ex)

Centaurs have tough skin, granting them a +2 natural armor bonus.

Natural Mount (Ex)

A centaur counts as having the Mounted Combat feat only for the purpose of meeting feat prerequisites, and substitutes the Acrobatic skill for any Ride skill prerequisites when acquiring feats that have Mounted Combat as a prerequisite. Because of his equine form, a centaur can wield a lance one-handed as if mounted and deals double damage with a lance while charging. A centaur can never gain the benefit of the Mounted Combat feat (or other similar feats or effects, such as Trick Riding) if ridden by another creature.

Undersized Weapons (Ex)

Although a centaur is Large, its upper torso is the same size as that of a Medium humanoid. As a result, they wield weapons as if they were one size category smaller than their actual size (Medium for most centaurs).