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This Moogle is a gunblade guardian apprentice, trained under an experience guardian to help protect their summoner or sorceresses. 

Moogle Apprentice Guardian (CR 2)

XP 600
Male moogle gunbreaker 3
LN Small humanoid (Moogle)
Init +2; Senses Low-Light Vision; Perception +9

DEFENSE

AC 20, touch 13; flat-footed 18 (+4 armor, +3 shield, +2 dex, +1 size), +4 dodge vs Construct and Giant subtypes
HP 25 [39] (3d10+9)
Fort +5, Ref +5, Will +2
Defensive Abilities Keen Edge;

OFFENSE

Speed 20 ft. (15 ft. in armor)
Melee Gunblade (Std) +5 (1d6+1 plus 1d3 fire dmg/19-20 x2)
Special Abilities Aurora (1/day, 1 rounds), Gunbreaker Talents (Beat Fang)
Special Attacks Gun Arm Techniques (Fire Cross), Magicked Ammo (3 pts, +2 dmg)

TACTICS

During Combat This Moogle prefers to stay close to his allies, protecting with his Magicked Ammo. If he is surrounded or seriously hurt, he will use his Aurora ability to keep his game up.

STATISTICS

Str 13, Dex 14, Con 14, Int 10, Wis 13, Cha 10
Base Atk +3; CMB +3; CMD 15
Feats Shield Focus, Weapon Focus (Gunblade)
Skills Diplomacy +6, Intimidate +6, Knowledge (technology) +6, Perception +9; Racial Modifiers +2 Appraise, +2 Craft, +2 Perception
Languages Common and Moogle
SQ Construct Familiarity, Heart of Stone, Hydrophobia, Emissary, Eternal Hope, Good Merchant, Gunsmithing, Jugular Rip
Gear Cure Potion (2), Chain coat, Gunblades (Std), Light Steel Shield, Gunblade (Std) Ammo (25), 36 gil