This Moogle is a summoner in training, she will begin a long pilgrimage through multiple temple.
Moogle Spellweaver (CR 1/2)
XP 200
Female Moogle Summoner 1
NG Small Humanoid (Moogle)
Init +2; Senses Low-Light Vision; Perception -1
DEFENSE
AC 13, touch 13; flat-footed 11 (+2 dex, +1 size), +4 dodge vs Construct and Giant subtypes
HP 4 [7] (1d6+1)
MP 7
Fort +0, Ref +2, Will +1
OFFENSE
Speed 20 ft.
Melee Quarterstaff -1 (1d6-2)
Ranged Ice Power Staff +3 (1d6+2)
Special Abilities Summon Gear (5/day)
Summoner Spells Known (Summoner CL 1st, Concentration +3)
0th (DC 12) – Detect Magic, Elemental Orb, Mending, Torchlight
1st (DC 13) – Aerospark, Chocobo Kick, Energy Beam, Sonic Dive, Unseen Servant
TACTICS
During Combat This Moogle prefers to avoid melee combat, positioning herself far enough away to safely cast her damaging and debilitating spells.
STATISTICS
Str 6, Dex 14, Con 10, Int 11, Wis 9, Cha 15
Base Atk +0; CMB -3; CMD 9
Feats Extra MP
Skills Diplomacy +6, Knowledge (arcana, dungeoning) +4, Spellcraft +3; Racial Modifiers +2 Appraise, +2 Craft, +2 Perception
Languages Common and Moogle
SQ Construct Familiarity, Hydrophobia, Emissary, Eternal Hope, Good Merchant, Spell Proficiency
Gear Cure Potion (2), Quarterstaff, Ice Power Staff, 85 gil
AVATAR COMPANION
Shiva
NG Medium Avatar
Init: +2; Senses darkvision 60 ft., low-light vision, Perception +5
AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
hp 7 [12] (1d10+2)
Fort +2, Ref +4, Will +3
Immune Ice
Speed 30 ft.
Melee Slam +2 (1d8+1), Kick +2 (1d4+1)
Special Attacks –
Str 13, Dex 14, Con 14, Int 14, Wis 12, Cha 14
Base Atk +1; CMB +2; CMD 14
Feats Improved Nature Attack (Slam)
Skills Bluff +6, Knowledge (nature, planes) +6, Perception +5, Sense Motive +5, Stealth +6
SQ Link