Latest NewsKefka Icon

A new update!

Home > Bestiary > Outsiders > Elemental Family > Arcane Elemental >

Arcane Elemental, Minor (CR 1)

XP 400
N Small Outsider (Non-elemental, Elemental, Extraplanar)
Init +2; Senses Blindsense 60 ft., Darkvision 60 ft.; Perception +5


AC 15, touch 14; flat-footed 12 (+1 deflection, +2 dex, +1 natural, +1 size)
hp 13 [22] (2d10+2)
mp 1
Fort +4, Ref +5, Will +2
Defensive Abilities Arcane Deflection; Immune Non-elemental, elemental traits;


Speed Fly 60 ft. (good)
Melee Slam +4 (1d4+1 plus 1d4 non-elemental damage)
Space 5 ft.; Reach 5 ft.
Special Attacks Pumpkin Head
Spells Known (SC CL 2nd, Concentration +2)

1st (DC 11) Leaf, Ruin


Str 12, Dex 15, Con 12, Int 4, Wis 11, Cha 11
Base Atk +2; CMB +2; CMD 15
Feats Combat Casting, Iron Will*
* Bonus Feat
Skills Acrobatics +6, Fly +12, Perception +5. Stealth +11
Languages Runic


Arcane Deflection (Ex)

An arcane elemental gains a deflection bonus to its AC equal to its Constitution modifier.

Pumpkin Head (Su)

1/day, an arcane elemental can drop a pumpkin from the sky upon its foe within 15 feet from himself. The falling pumpkin must succeed at a range touch attack (+3) and deals extra damage based on the number of hit points the arcane elemental has lost from max. Pumpkin head deals 1 point of non-elemental damage to a target. This damage is increase by 1d4 for every 5 hit points missing to a maximum of 10d4. Blue mages may learn this ability as a 1st level spell (Knowledge: Planes DC 17).