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Mad PlantThis plant monster looks like a dead but still standing tree until it begins to move, a wicked face opening up on its side as it uses its roots to walk towards its victims, its branches flailing for their heads like grasping limbs. Sometimes also known as a “roper,” but it doesn’t have tentacles at all…– Imban

 

Mad Plant (CR 1)

XP 400
NE Medium plant
Init: -1; Senses low-light vision; Perception +6

 DEFENSE

AC 13, touch 9, flat-footed 13 (+4 natural, -1 Dex)
hp 15 [22] (2d8+6)
Fort +6, Ref -1, Will +1
Immune plant traits

 OFFENSE

Speed 20 ft.
Melee slam +5 (1d6+4 plus grab)
Space 5 ft.; Reach 5 ft.

 STATISTICS

Str 17, Dex 9, Con 16, Int 6, Wis 13, Cha 6
Base Atk +1; CMB +4 (+8 grapple); CMD 13
Feats Weapon Focus (Slam)
Skills Perception +6
SQ Treespeech

SPECIAL ABILITIES

Treespeech (Ex)

A mad plant has the ability to converse with plants as if subject to a continual speak with plants spell, and most plants greet them with an attitude of friendly or helpful.

ECOLOGY

Environment warm forests, deserts
Organization small group (1-3)
Treasure incidental