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The remains of what was once a great dragon, it still roams the land, unaware that its flesh has long since rotted from its bones. It seeks sustenance to sate its insatiable hunger, but everything it consumes falls untouched through the holes in its decrepit body. Its pain and suffering will continue until its bones turn to dust or it is dispelled by the holy magics it despises so.Bone Dragon

Bone Dragon (CR 6)

XP 2,400
NE Large Undead
Init +6; Senses Darkvision 60 ft.; Perception +15

DEFENSE

AC 18, touch 11, flat-footed 16 (+2 dex, +7 natural, -1 size)
hp 85 [120] (10d8+40)
Fort +5, Ref +5, Will +8
DR 5/bludgeoning; Immune Undead Traits; Resist Ice 10
Weakness Fire and Holy

TACTICS

Before Combat: A bone dragon will attempt to stalk its prey sowing terror from outside their notice and soften them up, before emerging..and they have no lacking of patience the grave has provided them the willingness to wait hours before striking their prey, and slowly terrorize from out of sight…stalking from amidst the trees or caves in which it lairs..happily clinging to the walls or moving amongst the treetops..as it hunts. 

During Combat: A Bone Dragon seeks to terrorize its prey long past draconic majesty remainfest, with cruel intent, it tends to open any combat in which it has been detected by using its supernatural abilities to soften up potential prey from a distance, till either its prey closes the distance (an act thé bone dragon will attempt to avoid.) launching bones and using its move speed to attempt to keep putting distance between wild prey, it will attempt instinctively to target any wielded a of holy or fire magic first but else wise lacks complex targeting..and will charge into melee and try to spread its attacks around as much as possible..seeking to inflict as much pain and suffering as possible..

OFFENSE

Speed 60 ft., Climb 20 ft.
Melee Bite +13 (2d6+8), 2 Claws +13 (1d8+5), 2 Wings +8 (1d6+2), Tail Slap +8 (1d8+8)
Ranged Bone +9 (2d6+5) [60 ft. range]
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks Curse Gaze, Horror Cloud

STATISTICS

Str 20, Dex 14, Con -, Int 4, Wis 12, Cha 14
Base Atk +7; CMB +13; CMD 25 (29 vs. trip)
Skills Perception +15, Intimidate +15, Stealth +17
Feats Improved Initiative, Improved Toughness, Night Stalker Sow Terror, Toughness

SPECIAL ABILITIES

Curse Gaze (Su)

2/day, a bone dragon gazes a dark eerie look into the eyes of their opponent within 60 feet. The target must make a Will save (DC 17) or be inflicted with the Curse status effect for 1d4 rounds. Blue mages may learn this ability as a 3rd level spell (Knowledge: Religion DC 21).

Horror Cloud (Su)

3/day, a bone dragon can release a black cloud of horror towards its enemy within 60 feet. The target must make a Fortitude save (DC 17) or be inflicted with the Slow status effect for 1d6 rounds. Blue mages may learn this ability as a 3rd level spell (Knowledge: Religion DC 21).