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A strange monster made from an amalgamation of various bones. Those who have perished gathered together in regret of the world to become this horrific reaper. Most of these people who gather into an ankou are those who died of famine, from cold, and other horrible deaths. Because ankous are born from places where the environment isn’t very welcoming, such as beached ships and snowy mountains, the casualties reported by them is minimal. But, many trained monks take the lead in facing them to end their sad existence.

Ankou (CR 10)

XP 9,600
NE Large Undead
Init +5; Senses Darkvision 60 ft.; Perception +12
Aura Frightful Presence (60 ft., DC 23)

DEFENSE

AC 22, touch 10, flat-footed 21 (+1 dex, +12 natural, -1 size)
hp 161 [221] (17d8+85)
Fort +10, Ref +8, Will +13
Defensive Abilities Channel Resistance +6; DR 10/bludgeoning and good; Immune Undead traits; Resist Ice 10
Weakness Fire and Holy

Tactics

During Combat

OFFENSE

Speed 40 ft.
Melee Bite +19 (1d8+8), Sting +20 (1d8+8), Claw +19 (1d6+8), 2 Wings +17 (1d6+4)
Ranged 3 Ribs +12 (1d6+4) [60 feet]
Space 10 ft.; Reach 5 ft. (10 ft. Sting)
Special Attacks Ashen Blight, Bone Slash, Crypt Dust

STATISTICS

Str 26, Dex 12, Con -, Int 6, Wis 16, Cha 20
Base Atk +12; CMB +21; CMD 32
Feats Cleave, Devastating Strike, Great Cleave, Improve Initiative, Lightning Reflexes, Multiattack, Power Attack, Vital Strike, Weapon Focus (Sting)
Skill Climb +13, Intimidate +13, Perception +12, Stealth +9
Languages Abyssal

SPECIAL ABILITIES

Ashen Blight (Su)

4/day, an ankou creates ash to erupt around it’s foes. All enemies within 30 feet of the ankou suffer the effects of Blindga. (Will save DC 23) Blue mages may learn this ability as a 3rd level spell (Knowledge: Religion DC 21).

Bone Slash (Ex)

Once every 1d4+1 rounds as a swift action, an ankou can choose to focus it’s energy and attack with it’s sting and claw. The damage increases it’s sting to 2d8+16/18-20 and it’s claw to 2d6+16/18-20 damage each and it inflicts it during that round.

Crypt Dust (Su)

2/day, an ankou throws dust upon it’s foe within 15 feet away to inflict zombie status effect for 8 rounds. An ankou must make a range touch attack (+12), if successful, the opponent must make a Fortitude save (DC 23) to negate the zombie affect. Blue mages may learn this ability as a 5th level spell (Knowledge: Religion DC 25).