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A giant praying mantis with a purplish red body and a pair of sharp scythe-like arms. The monster’s vibrant color gives it a false impression that it covers itself in blood, thereby giving it its gruesome name. But, the monster holds well to its name with how it is known to attack villages when prey is sparse. They are known to be very predatory, even among praying mantis type monsters.

Bloody Cutter (CR 12)

XP 19,200
NE Huge Magical Beast
Init +2; Senses Darkvision 60 ft.; Perception +8


AC 26, touch 10, flat-footed 24 (+2 dex, +16 natural, -2 size)
hp 210 [300] (20d10+100)
Fort +17, Ref +14, Will +10
DR 5/bludgoening; Immune mind-affecting effects; Resist earth 10, shadow 5
Weakness Fire


Speed 30 ft., Climb 30 ft., fly 40 ft. (poor)
Melee 2 claws +26 (2d8+8/19-20 x3 plus grab)
Space 15 ft; Reach 15 ft.
Special Attacks Drainsickles, Shadowsickle


Str 26, Dex 15, Con 20, Int -, Wis 19, Cha 11
Base Atk +20; CMB +30 (+34 grapple); CMD 42 (46 vs. tripped)
Skills Climb +32, Fly -6, Perception +8, Stealth +16 (+28 in forests); Racial Modifiers +4 Perception, +4 Stealth (+12 in forests)
SQ Razor-sharp Claws



7/day, a bloody cutter can attack with both of its claw attacks. If any of the claw attacks hit, it receives half of the damage back as health.

Lunge (Ex)

A mantis’s limbs are capable of reaching much farther than normal for a creature of its size. As a full-attack action, it can make a single attack with its claws at double its normal reach. When a mantis attacks with a claw in this manner, it gains a +4 bonus on its attack roll. A mantis cannot make attacks of opportunity with its lunge.

Mandibles (Ex)

A mantis that grabs a foe can make a bite attack against that foe as a secondary attack. The mantis’s bite is a +21 attack that inflicts 2d6+4 points of damage on a hit.

Razor-sharp Claws (Ex)

A mantis’ claw attacks have an increase critical range by 1 and damage size increased by 2.

Shadowsickle (Ex)

5/day, a bloody cutter can attack with both of its claw attacks. If any of the claw attacks hit, add an additional 1d8 shadow damage per hit.

Sudden Strike (Ex)

A mantis is particularly adept at moving quickly when its foes are surprised. During a surprise round, a giant mantis may act as if it had a full round to act, rather than just one standard action.