A vivid blue-colored mantis. It lives not only in grassy areas, but by the seaside as well. They are triggered by any sudden movements, and are known to ferociously eat even their own kind without an ounce of remorse when their environment lacks their means of sustenance. Those who have witnessed this terrifying image fear this beast may be a demon, and have thus come to call it the mantis devil.
Mantis Devil (CR 9)
N Large Magical Beast
Init +3; Senses Darkvision 60 ft.; Perception +8
AC 25, touch 12, flat-footed 22 (+3 dex, +13 natural, -1 size)
hp 178  (17d10+85)
Fort +15, Ref +13, Will +9
Immune mind-affecting effects; Resist earth 10
Speed 30 ft., Climb 30 ft., fly 40 ft. (poor)
Melee 2 claws +20 (2d6+5/19-20 x3 plus grab)
Space 10 ft; Reach 10 ft.
Special Attacks Drainsickles, Shadowsickle
Str 20, Dex 17, Con 20, Int -, Wis 18, Cha 11
Base Atk +16; CMB +22 (+26 grapple); CMD 35 (39 vs. tripped)
Skills Climb +26, Fly -3, Perception +8, Stealth +16 (+28 in forests); Racial Modifiers +4 Perception, +4 Stealth (+12 in forests)
SQ Razor-sharp Claws
5/day, a mantis devil can attack with both of its claw attacks. If any of the claw attacks hit, it receives half of the damage back as health.
A mantis’s limbs are capable of reaching much farther than normal for a creature of its size. As a full-attack action, it can make a single attack with its claws at double its normal reach. When a mantis attacks with a claw in this manner, it gains a +4 bonus on its attack roll. A mantis cannot make attacks of opportunity with its lunge.
A mantis that grabs a foe can make a bite attack against that foe as a secondary attack. The mantis’s bite is a +15 attack that inflicts 1d8+2 points of damage on a hit.
Razor-sharp Claws (Ex)
A mantis’ claw attacks have an increase critical range by 1 and damage size increased by 2.
3/day, a mantis devil can attack with both of its claw attacks. If any of the claw attacks hit, add an additional 1d6 shadow damage per hit.
Sudden Strike (Ex)
A mantis is particularly adept at moving quickly when its foes are surprised. During a surprise round, a giant mantis may act as if it had a full round to act, rather than just one standard action.