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Your wounds move you into a frenzy.

Prerequisite(s): Sahagin.

BENEFIT

When you take damage in combat, you can fly into a frenzy in the following round. You gain +2 Constitution and +2 Strength, but take a -2 penalty to your AC. The frenzy lasts as long as the battle or 1 minute, whichever is shorter. You may use Blood Frenzy once per day.