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Wyrmling Brown DragonThis wyrmling wingless dragon has rocky scales with two large horns. Brown dragons usually live in caves or underground.

Brown Dragon, Wyrmling (CR 6)

XP 2,400
N or LN Small Dragon (Earth)
Init +1; Senses Dragon senses, tremorsense 120 ft.; Perception +13


AC 21, touch 12, flat-footed 20 (+1 dex, +9 natural, +1 size)
hp 83 (7d12+35)
mp 21
Fort +9, Ref +8, Will +7
Immune Earth, Paralysis, Sleep; Strong Lightning
Weakness Wind


Speed 60 ft., burrow 40 ft.
Melee Bite +13 (1d6+7), 2 Claws +13 (1d4+5)
Space 2.5 ft.; Reach 0 ft. (5 ft. with bite)
Special Attacks Breath Weapon (40-ft. line, 2d10 earth damage, Reflex DC 17 half, usable every 1d4 rounds), Mud Gun, Slow Breath (20-ft. cone, DC 17)
Special Abilities Triumphant Roar
Spells Known (FC CL 7th, Concentration +10)

At will – detect magic, ignite, mendingmessage, read magic
1st (DC 14) pass without trace, stone fist
2nd (DC 15) binding earth, elemental resistance, groundswell, soften earth and stone, stone call, wall climb


Str 20, Dex 12, Con 18, Int 7, Wis 16, Cha 10
Base Atk +7; CMB +11; CMD 22 (26 vs. trip)
Feats Iron Will, Lightning Reflexes, Power Attack, Toughness
Skills Bluff +10, Climb +19, Intimidate +10, Perception +13, Stealth +19; Racial Modifiers +4 Climb, +4 Stealth
Languages Draconic
SQ Earth glide


Mud Gun (Su)

As a standard action, a brown dragon can shoot mud out of its mouth towards a single target with an earth projectile. The brown dragon must make a ranged touch attack (+9), if it hits, the attack deals 1d6+2 earth damage and must make a Fortitude save (DC 16) or be inflicted with the Weighted status effect for 1d4 rounds. Blue mages may learn this ability as a 1st level spell (Knowledge: Arcana DC 17).

Slow Breath (Su)

Instead of a line of jagged rocks, a brown dragon can breathe a cone of slowing gas. Those in the cone must make a Fortitude save or be slowed (as per the spell slow) for 1d4 rounds.

Triumphant Roar (Su)

Once every 1d2 rounds as a standard action, the brown dragon releases a raging fierce roar, boosting their personal attack power. This adds a +6 morale bonus to all attack rolls for seven rounds. Blue mages may learn this ability as a 3rd level spell (Knowledge: Arcana DC 21).