School enhancing/elemental (earth); Level black mage 2, druid 2, white mage 2, red mage 2, geomancer 2
Casting Time 1 standard action
Target creature touched
Duration 10 minutes/level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
The subject can climb and travel on vertical surfaces or even traverse ceilings. The affected creature must have its hands free to climb in this manner. The subject gains a climb speed of 20 feet and a +8 racial bonus on Climb skill checks; furthermore, it need not make Climb checks to traverse a vertical or horizontal surface (even upside down). A wall climbing creature retains its Dexterity bonus to Armor Class (if any) while climbing, and opponents get no special bonus to their attacks against it. It cannot, however, use the run action while climbing.